Hey! What do you know!? A use for Tentacool! What's a Tentacool? This is a
Tentacool:

PP: Cowardice
At any time during your turn (before you attack) you may return Tentacool to
your hand. (Discard all cards attached to Tentacool) This power can't be
used the turn you put Tentacool into play or if Tentacool's is Asleep,
Confused, or Paralyzed.

Acid
W: 10

He's got 30 HP, a weakness to Electric types, no resistance and no retreat
cost

So what makes the guy- *ahem* someone who'll remain nameless and  suggested
you live in a shoebox at home- useful? Well, he's a walking Scoop Up, for
one thing. He works wonders when used with Psychic types, and with Psyduck
bridging the gap between water and psychic, how can you not go with it?
Alakazam can move two damage a turn PER Tentacool and watch the jellyfish
burn it away. Two Tentacool and an Alakzam on the Bench keep Mr. Mime's
alive for a long time! So long as you keep any Nidoking's away from them...
But hey! Back some Mew and they shouldn't be a problem, right?

Yeah, go ahead and tell me how off I am... I dares ya!
the_snarf@hotmail.com
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