In the Fossil deck, two good Fire Pokemon are hitting the decks: Moltres and Magmar. They are just about total opposites; Magmar is a haymaker much like Electabuzz while Moltres is a charge-up guy like Kangaskhan. Here are their profiles: Magmar: 70 HP Water Weakness, no Resistance, one retreat cost One Fire Energy - Smokescreen (10 Damage) If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Two Fire Energy - Smog (20 Damage) Flip a coin. If heads, the Defending Pokémon is Poisoned. Moltres: 70 HP Water Weakness, Fighting Resistance, two retreat cost One Fire Energy - Brushfire (no Damage) Discard as many Fire Energy Cards on Moltres as you like. Discard from the top of the opponent's deck the number of Energy Cards discarded. Four Fire Energy - Sky Attack (80 Damage) Flip a coin. If tails, this attack does nothing. Magmar is probably one of the best Fire Pokemon yet. He packs 10 damage for one energy while making the opponent's attack life tough. Throw on one more energy and he's fully powered. Swog does a solid 20 damage plus it often poisons, sapping their HP quickly. A heavy 70 HP makes sure Magmar's no easy kill, and a cheap retreat cost means you can retreat him and he's once again fully powered by next turn. Throw in four and he makes a great starter. He can take on a Squirtle (which he's weak against) any day and win. One energy and Squirtle has to flip a head just to hit, and flip another to keep Magmar from executing his next attack. Second energy and a heads, and Squirtle's dead with only 20 damage to Magmar, leaving him enough to take on 1 or 2 more. Magmar is a definite must-have for haymaker decks. Moltres is (in many ways) the Kangaskhan of Fire. For one energy he can sap your opponent's deck (and with Mankey's Peek, you can make sure you throw away some nasty cards). However, I don't like it. He has a fairly solid 70 HP. He is best combined with a Magmar, because while Magmar is out killing, Moltres is charging up on the Bench. 4 Energy and he's ready to do 80 damage. Unlike Kangaskhan, he's guarenteed the 80 damage or not, so you don't do those frustrating medium amounts of damage; not much can stand up to 80 damage. Kangaskhan has to flip 4 heads (that's about 1 in 16 odds) to do 80, but Moltres can do it in one (1 in 2 odds). He's great for gusting in and killing, and a fair retreat cost of two means you don't have to hesetate (1 less than Kangaskhan's). I'm not saying Moltres replaces Kangaskhan...he can just be used in decks that need tons of damage, because Moltres delivers than much more often. ~Fanha, Webmaster of Pokelabs (pokelabs.cjb.net) ~Fanha@xoommail.com Fanha ______________________________________________________ Get your free web-based email at http://www.xoom.com Birthday? Anniversary? Send FREE animated greeting cards for any occasion at http://greetings.xoom.com