When Fossil comes out, there will be a new worst card, Geodude!
Let's look at this great *snicker* card
 
Pokemon No.: 74
Type: Fighting
Evolution: Basic
Name: Geodude
Level: 16
HP: 50
Weakness: Grass
Resistance: None
Retreat Cost: 1
Attacks:
[1F] Repeated Rock Throw (10x) Flip coins until you flip a tail.  Does 10
damage times the number of heads.
 
An attack for 1F that will hardly ever get above usually get 0 or 10 damage?!? This guy sucks major arse!!!
 
Okay after seeing this guy, I found he had evolutions *shudder*.  So let's look at them.
 
Pokemon No.: 75
Type: Fighting
Evolution: Stage 1 - from Geodude
Name: Graveler
Level: 29
HP: 60
Weakness: Grass
Resistance: None
Retreat Cost: 2
Attacks:
[FF] Harden () During opponent's next turn, prevent all damage if it's 30 or
less (after applying weakness and resistance, and other modifiers).  Any other
effects of attacks still happen.
[1FF] Rock Throw (40)
This guy's really not that bad.  His harden is an okay staller, and rock throw is just like Chan's Special Punch.  Still, I wouldn't put this guy in.  Geodude and him would take up too much space. And, he's bait for a Scyther K.O.
 
But wait... There's ANOTHER evolution yet!!
 
Pokemon No.: 76
Type: Fighting
Evolution: Stage 2 - from Graveler
Name: Golem
Level: 36
HP: 80
Weakness: Grass
Resistance: None
Retreat Cost: 4
Attacks:
[1FFF] Rolling Rock (60)
[FFFF] Selfdestruct (100) Does 20 damage to each bench (don't apply weakness or
resistance to benched Pokemon).  Does 100 damage to self.
 
This guy isn't very good.  80 HP for a stage 2 sucks, and though his attacks are okay, his retreat cost, 4!!!!!!, just stinks
 
Send any complaints to weatherguy19@hotmail so I can practice ignoring them.