When Fossil comes out, there will be a new worst card,
Geodude!
Let's look at this great *snicker* card
Pokemon No.: 74
Type: Fighting
Evolution: Basic
Name: Geodude
Level: 16
HP: 50
Weakness: Grass
Resistance:
None
Retreat Cost: 1
Attacks:
[1F] Repeated Rock Throw (10x) Flip coins
until you flip a tail. Does 10
damage times the number of
heads.
An attack for 1F that will hardly ever get above usually
get 0 or 10 damage?!? This guy sucks major arse!!!
Okay after seeing this guy, I found he had
evolutions *shudder*. So let's look at them.
Pokemon No.: 75
Type: Fighting
Evolution: Stage 1 - from
Geodude
Name: Graveler
Level: 29
HP: 60
Weakness:
Grass
Resistance: None
Retreat Cost: 2
Attacks:
[FF] Harden ()
During opponent's next turn, prevent all damage if it's 30 or
less (after
applying weakness and resistance, and other modifiers). Any other
effects of attacks still happen.
[1FF] Rock Throw (40)
This guy's really not that bad. His harden is an
okay staller, and rock throw is just like Chan's Special Punch.
Still, I wouldn't put this guy in. Geodude and him would take up too much
space. And, he's bait for a Scyther K.O.
But wait... There's ANOTHER evolution yet!!
Pokemon No.: 76
Type: Fighting
Evolution: Stage 2 - from
Graveler
Name: Golem
Level: 36
HP: 80
Weakness: Grass
Resistance:
None
Retreat Cost: 4
Attacks:
[1FFF] Rolling Rock (60)
[FFFF]
Selfdestruct (100) Does 20 damage to each bench (don't apply weakness or
resistance to benched Pokemon). Does 100 damage to self.
This guy isn't very good. 80 HP for a stage 2
sucks, and though his attacks are okay, his retreat cost, 4!!!!!!, just
stinks
Send any complaints to weatherguy19@hotmail so I can practice
ignoring them.