Tom's back from the hatemail he copped for liking the base ghosts to submitt a killer deck. Here it is.
 
Energy (24)
 
24 Lightning Energy.
 
Pokemon (16)
 
3 Zapdos (2 fossil, 1 Base) (All moves are great, but they're  expensive, thats where electrode comes in.)
 
3 Electabuzz (Goes into every single good lightning deck, and mine is no exception.)
 
3 Voltorb (Only for evolving, thats why i put the bear minimum in.)
 
3 Electrode (Base) (Buzzap is great for powering up Zapdos, and electric shock gets rid of a pesky Blastoise in one go.)
 
1 Ditto (Only good in certain situations, that wy there's only 1 in there)
 
2 Jiggalo-puff (He'll put you to sleep and pound your as-.)
 
1 Wigglytuff (Couldn't resist-do the wave is so kool)
 
Trainers (20)
 
4 Bill (draw 2 cards, say no more) 
 
2 Pokemon Trader (trade a useless Voltorb for a Zapdos, thats trader's dream job)
 
2 Super potion (healing is cool)
 
2 Gust of wind (everyone uses them, so why can't I?)
 
2 Computer Search (you can search for ANY card you want)
 
2 Defender (nothing said)
 
2 Plus power (none said)
 
1 Oak (in all my days as a collector, iv'e only ever got one)
 
1 Gambler (Same as Ditto, only good sometimes)
 
Here's how it went at the pokemon league a couple of days ago.
 
Match 1 VS Raindancer.
 
I draw voltorb, electrode, Zapdos, plus power and energy. All he has is poliwag, so he attaches and water-guns for 10. I buzzap and attach for no damage. He plays Bill, still no basics, water guns for 20. I attach and thunder-storm to win.
 
1 To Tom- 0 to challengers.
 
Match 2 VS Tree hugger
 
I go first, draw Buzz, Jiggly, Voltorb, Defender and energy. I attach, i thunder-shock for paralyse. He has Bulbasaur out, Bellsprout on bench. He evolves Bellsprout, and does no attacks. I draw, get gambler, attach energy, and thunderpunch. I draw prize. Next "challenge" is weepinbell. He poisonpowders me and poisons. I attach Defender, energy to Jiggly, and thunder punch for 10 to myself. He razor leafes for 10 (defender). I draw, get energy, and thunder punch for 40. His Weepinbell is a gonna. He sends out Oddish, attaches plus power and stun spores for paralysis. This is the end of Buzz. I send out the almighty Jiggly, get Bill, attach energy, and pound his sad ass. He stun spores, but dosn't paralyse. I pound and win on lack of Basics.
 
Match 3 VS Sage fire.
 
This one was easy. First up, charmader vs Buzz. I Buzzap, attach plus power, and thunderpunch for 50 he has 0 basics, I win in 1 turn (thats gotta be some kinda record).
 
That was my report, send all email to psyduck_rulz123@hotmail.com.