My deck is called meditating punches because it combines psychic with fighting. This deck is a little hard to put together but if you work at it and spend some $$$ i'm sure you will find pleasure in playing with this deck! There are 5 rares in this deck (all holograms) and the rest are basically uncommon. 7 Colorless Pokemon 2 Rattata (not a bad pokemon, basic and a move for 20 for 1 energy is nice) 1 Raticate (Super fang is a sick move taking away have the hp of the defending pokemon) 3 Farfetch'd (2 moves for 30 at a reasonable energy cost! Resistance to fighting helps a lot) 1 Clefairy (Metronome is an awesome attack copy charizards fire spin!) 11 Fighting Pokemon 2 Hitmonchan (Special punch for 40 and only 3 energy). 4 Machop ( A basic with 50 HP and a move for 20 with an energy cost of 1!) 3 Machoke (Combo karate chop with potion and do 20 more damage.) 2 Machamp (Seismic Toss for 60 is a nice attack) 4 Psychic Pokemon 4 Jynx (Jynx is the best pokemon in the game. Meditate is an awesome attack!) 13 Trainers 3 Bills (Bill helps in a lot of ways. Get that much neaded energy or pokemon!) 3 Professor Oaks ( I know 3 is a lot but trust me you ned them in this type of deck to get out Jynx quicker!) 3 Gust of Wind (bring in those easy to kill pokemon. I use them in every deck I make!) 2 Potions (combos great with machokes karate chop) 1 Revive (bring farfetch'd jynx hitmonchan or clefairy back. combo with a potion. fresh clefairy and farfetch'd 10 on hitmonchan and jynx) 1 Pokedex (See whats comin' up!) 25 Energy 15 Fighting Energy 10 Psychic Energy My strategy is to deal damage quickly and try to win games in the opening stages of the game so my opponent can't evolve there pokemon and hurt me bad. My Farfetch'd Jynx Hitmonchan and Machop can all deal out some good damage at the beggining of the game for a reasonable energy cost. Machoke and Machamp is for the later stages of the game just in case i can't end it early. Then can dish out some serious damage. Also Clefairy is for the later stages of the game just in case my opponent gets out charizard or venesaur etc. Rattata is a killer against psychic. Think about it resitance 30 to psychic. A mewtwo is up against rattata. 1 energy under rattata (enough to do bite). Mewtwo does psychic only does 20 so resitance kicks in and rattata is unharmed. Then bite for 20. Do this 3 turns no more mewtwo! Raticate also helps by wearing off half the opponents hp and then bringing up a better pokemon to finish him off. Next my trainers like bill, professor oak, pokedex, and gust of wind help me win the battle early. Bill gets me the pokemon or energy. Professor gets me pokemon or energy. Pokedex gets me what i need when i need it. And gust of wind help me get prizes fast at the beggining of the game by luring in the easy to kill pokemon. Potions are there to make sur my opponent doesn't hurt me too much at the beggining of the game. Revive helps me bring those awesome basics back into play. Please pojo put this on your website! Jon Antonucci Any suggetions or comments email me at Dxonfire@aol.com