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					Pojo's Inuyasha Card of the Day 
						
						
							|  Image from
							
							Score
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							Some Things Never 
							Change 
							Saisei
 At the begining of the game, 
							you may draw 7 cards instead of 5. You cannot swap 
							out your hand with your 5 jewel shards.
 
							
							Type - sideboardCard Number - 158
 
							
							
							Card Rating:  - 2.8 
							Ratings are based on a 1 to 5 scale 1 
							being the worst. 
							3 ... average. 5 is the highest rating.
 
 Date Reviewed - 03.08.06
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                          | Goggleboy | Some Things Never Change 
 This card, while there is an obvious upside to it, 
							has some major downsides.
 
 First off, you start with 7 cards. Immediately, one 
							would think this as a major advantage. It gives you 
							a total of 10 cards at the start of the game to plan 
							out your strategy. There are some things you'd 
							obviously want this to run for such as hand control.
 
 However, you can seriously do better. Let's compare 
							this card to Let Me Go Home which lets you draw 2 
							cards.
 
 -Some Things Never Change compared to Let Me Go Home
 
 + Opens the game with a +2 card advantage
 - Both give you a +2 card advantage eventually
 - LMGH doesn't effect your shard exchange option
 - LMGH allows more cards in the Kaitou deck
 
 Therefore, by sheer comparison, Let Me Go Home would 
							be a lot more effective then Some Things Never 
							Change in the end.
 
 Rating
 
 1.5/5 Run LMGH instead
 ~GoggleBoyUMaine 
							Animation Club President
 Upper Deck Demo Team Leader
 Yu-Gi-Oh Level 1 Judge & Tournament Organizer
 
 "I reject your reality and substitute my own" - Adam 
							Savage
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                          | J. Wyatt | Some Things Never Change. The new Ultra rare Kaitou card, which has the same 
							name as an event in Jaki, one other judge told me 
							that since they are different kinds of cards, it is 
							fine, but I still think that Score might want to 
							make a slight name change.
 
 Anyway, this is a very interesting new Kaitou, with 
							an all right kaitou deck size of 8, and the 
							intriquing effect of letting you draw 7 cards at the 
							start of the game instead of 5, though you cannot 
							switch out for your shards. I think this will be a 
							very good new Kaitou, since having more options is 
							always a good thing. This card means that at the 
							start of the first turn, you'll have 10 cards to 
							work with, instead of 8 like your opponent, this 2 
							card advantage could greatly help. This does 
							slightly thin your deck size, but with it being 2 
							cards, who cares, and people use cards that draw 
							anyway, so this just does it right away. I would 
							compare this to Let Me Go Home, since that lets you 
							draw 2 cards as an action in battle once, with a 
							kaitou deck of 9, Some Things Never Change does this 
							sooner, and with only 1 less kaitou deck size. I 
							personally like this card, and am trying it out in a 
							couple of my decks.
 
 Pros:
 +Lets you draw 7 cards at the start of the game
 +8 is a pretty good kaitou deck size
 
 Cons:
 -You can't switch for your shards
 
 Overall:4/5
 Art:3.5/5 Miroku, what are you up to this time?
 
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