> >Water Blast > >14 Water Energy > >14 Fighting Energy > >4 Poliwag > >2 Poliwhirl > >1 Seel > >1 Dewgong > >3 Machop > >2 Machoke > >1 Machamp > >2 Staryu > >2 Starmie > >4 Magikarp > >2 Gyarados > >2 Gust of Wind > >2 Potion > >1 Professor Oak > >2 Super Potion > >1 Switch ************************************************************** First of all, the 28 energy might be a little excessive, unless you were playing a fire deck, but whatever works best for you. 1 Seel? 1 Dewgong? Either get more or take them out--that could equal valuable card space. I suggest 2 more oaks. Potions are overrated. They have a very limited usefullness. If you are gonna go 4/2 on the families I suggest traders. One thing I am seeing in too many decks today is 1 or 2 of a certain trainer--wrong! It won't work and it is not dependable. And lastly, energy removal is almost a staple for decks. I have seen so many tourney winning decks with removals. El Ravager _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com