okay, well i just made a grass/psycic deck and it seems to be doing ok( i
havent lost yet) but i would like to know your opinion on making it better.
i
have just about all the basic and most jungle cards, and i'm open to
suggestion. btw, the deck doesnt really have an obvious "theme".

please put this deck on the page cuz i didnt type this for nothing lol =)

okay here it is-

POKEMON
2 Clefairy
2 Clefable
3 Scyther
4 Abra
3 Kadabra
2 Alakazam
4 Bulbasaur
3 Ivysaur
2 Venusaur
2 Mr Mime
<<This looks pretty nice, although Alakazam could use a Chansey or two.>>
TRAINERS

2 Pokemon Center
1 energy Removal
2 Potion
1 Computer Search
1 Bill
<<You probably should take out the potions and use one of the extra spaces
for another PokeCenter, also you might wanna get some more bills.>>
ENERGY

2 Double Colorless
14 Psychic
11 Grass
<<Very nice, just remember Dbl. Colorless never hurts.>>

  The first thing I noticed is that Alakazam doesn't have a high HP pokemon
to swap damage with. You should take out the Clefairy Evolution and add 2
Chanseys, use the other two cards for more trainers. Maybe another Comp.
Search and add a Poke Trader. Clefable is good but Chansey would be better
in this deck. You should get a couple switch, as this card is espeacially
helpful in this type of Venusaur deck. Take out the ER and use the now
un-absent potion space for two of these.

OVERALL RATING
Strategy-7
Flat-Out-8
Tuned-Up-10

    -Jared Schroeder >) Questions and Comments go to:
protoss_warrior@hotmail.com