Hey Pojo, my name is Gary, and I have a well thought out mono fighting deck I think you guys should check out.  Unfortunately, I've never been to atournament so you might not post this one.  Although once you read it you may reconsider... > > > (I used to play Magic: The Gathering, and boy did that help with deck >construction.  Thanks to the strategies I learned while playing Magic, this >deck has no real weakness, so it hammers every color.) > > >Here it is:     "THE JIGGLYCHAMP" > >26 Fighting Energy (There is never a shortage)<> >26 Energy >4 Machop >4 Machoke >4 Machamp ( BIG MEANIE ) >18 Pokemon >4 Jigglypuff ( Ultimate staller) >2 Chansey ( Double-Edge, need i say more) <4 Bill ( Card advantage) >4 Potion >4 Energy Removal >         16 Trainers >2 Pokedex >2 Computer Search <> Pojo, I earge you to post this deck because I know its the type of deck that can go places.  And if anyone copies this deck just give me little credit by naming it the "JigglyChamp".  Feel free to make changes, just not ones that may hurt it. LOL Ok this deck is off to a good start. But one thing that you need is a major staller. You'll need it beacause late in the game Machamp will be very hard to get. Due to the fact that Machop and Machoke aren't good in the late or mid-game. How do you prevent this? Add some stallers, you already have Chansey but that requires coin flips and so does Jigglypuff. An Onix would be nice since even if the opponent has an attack less then 30 he can take alot of hits. Likitung would also be a good choice beacause of his high HP. I would only change the Trainer line up a little just add some Gust Of Wind and you should be fine there. Hope this helps! And thanks! -Jared Schroeder >) Questions and Comments go to: protoss_warrior@hotmail.com _______________________________________________________________