This deck is OK, but I can make it better. First, the Gastlies and Huanters need to go. Haunter has only a 25% chance of doing damage. You flip after your turn to see if the defenders awake, then you flip it when their turn is done. I know that's a big chunk out of Psychic part in the deck but you'll need that space later. Change the energies to 10 psy - 16 water. Also add 2 Farfetch'd and a Chansey. You'll also need to add plenty of trainers. Add another Oak and Bill. Some computer searches, a GOW, and 1 retrieval incase you run low on Psychic energy. That should do it. > > Subject: Psi Wave S. Jack > > My deck has psychic and water, it has 4 jynx in it, which is a good >cartd > > with 70 HP and 10 damage (20 if your lucky) for one psychic energy. >Haunter > > who I think is the best Psychic pokemon. 1 energy for an automatic >sleeper, > > and 2 energy for 50 damage! Blastoise (the energy giver) can do up to 60 > > damage, and dewgong which can parylize with 4 energy or do 50 damage >with 3 > > energy. 3 bills and 1 prof. oak to get all the good cards, and 4 energy > > removals to control the attacks made by the opponent. > > > > I played in a tournament at my friends house, it wasn't much but it >had 8 > > people in it and each person had to put a rare card in. the bad part was >that > > I didn't win, but I came in 2nd and that was pretty good. > > > > Here is my deck > > > > Water > > > > 3 seel > > 2 dewgong > > 4 squirtle > > 2 wartortle > > 1 blastoise > > 14 water energy > > > > Psychic > > > > 4 ghastly > > 4 haunter > > 4 jynx > > 14 pshchic > > > > Trainers > > > > 4 energy removal > > 3 Bill > > 1 prof. oak > > > > E-mail me at > > yoda322@yesic.com > > OoOoOoOoOoOoO Jeremy Woods _-_-_-_-_-_-_ jsw321@hotmail.com ¼ ½ ¼ ½ ¼ ½ ¼ ½ ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com