Deck Name: Shockin' Blackeye
Deck Creator:
OgrepikaZ@aol.com
Deck Mechanic:
ThePokemonLady@aol.com

STRATEGY: Get Pokèmon that do good damage fast

Changes

Original Deck

Suggestions

 

 

POKÈMON (14)






-4
+2

POKÈMON (16)

2 Hitmonchan
2 Hitmonlee
2 Dragonair
3 Dratini
3 Electabuzz
4 Geodude
MACHOP

 Ok. You were doing very well until I saw the Geodudes. Geodudes are terrible Pokèmon if you want to do damage fast. In fact, Geodudes are horrible if you want to do damage at ALL. Geodude has a 50% chance to fail on the first coin flip--you'd do 0 (ZERO) damage. If you were lucky enough to actually succeed on the first flip; there's a 75% chance of failure on the second. IT SUCKS. Take it out in favor of something more reliable. If you want a fighting Pokèmon that is reliable, try Diglett, or Machop if you can't get any more Chans or Lees.  

TRAINERS (18)




+1
+3
+3

TRAINERS (10)

4 Energy Removal
2 Super Energy Removal
2 Bill
2 Gust of Wind
SWITCH
PROFESSOR OAK

 Your trainers were fine until I noticed you had no switches or Professor Oaks. I have to wonder why people keep building decks without these much-needed trainers in them.

Add 3 Switch, 3 Gust of Wind and 2 Oaks. Switches allow for free retreat cost, Gust of Wind brings up weak or damaged Pokèmon for a quick kill, and Professor Oak allows the discard/draw of useless cards (or an empty hand) for better ones. Also, add 1 Gust of Wind to strengthen your ability to knock out those weak Pokèmon and to get free prizes.

ENERGY (29)

-6
-2
+3

ENERGY (34)

21 Fighting
13 Lightning
DOUBLE COLORLESS

You've way more energy here than you need. Remove 2 Lightning and 6 Fighting, but add 3 Double Colorless to quickly power up those Dratini/Dragonair.

You don't have a bad deck here; you just need more of a concept. Make the suggested changes, play test it a bit, and if you are still having trouble, get back to me.

Good Luck! ~TPL