Ask and you shall recieve. Not bad of a deck, compared to what I have been getting. The only problem is that you might not have enough pokemon... with lots being evolved forms. I would funnel the families for better consitancy. Really not that bad if you can get the 3rd stages out fast enough. Nice job. >Dear Pojo I know that this deck does not fit your Killer Deck Guidelines as I >have not participated in any major tournaments but i would like if you would >do a deck-deconstrution in your new "Deck Workshop" Section > >GrassBreeder: > >Pokemon(15): >1 Chansey >1 Venusaur >1 Ivysaur >3 Bulbasaur >1 Nidoking >2 Nidoran(M) >2 Beedrill >4 Weedle > >Trainers(23): >4 Pokemon Breeder >3 Computer Search >2 Pokemon Trader >2 Professor Oak >4 Bill >1 Super Energy Removal >2 Energy Removal >1 Scoop Up >1 Revive >3 Pokemon Center > >22 Grass Energy(22) > >This deck relies heavily on Pokemon Breeders to evolve Venusaur, Nidoking, >and Beedrill - the powerhouses. Venusaur is the center of this deck and his >Pokemon Power Energy Trans is one of the reasons this deck is so successful, >as you almost never lose your energy to the discard pile. The poison that >Nidoking(20 per turn!), Beedrill, Weedle, and Ivysaur deal is extremely >irritating to the opposition. Chansey is primarily used as a blocker, Scoop >Up, Revive, and Pokemon Centers(esspecially when combined with Venusaur's >ability to move energy off wounded Pokemon) all help Chansey regain his lost >health and allow multiple Double-Edges, an attack that kills most Pokemon in >one hit. The Computer Searches and Pokemon Traders help get that Venusaur, >Chansey and those much needed Pokemon Breeders out. Beedrill is an incredible >card with NO RETREAT COST, just breed him from Weedle, move three energy to >him with Venusaur's Power, and use Poison Sting and (if heads) the next turn >swap him(for free) with another Pokemon like Chansey and let the poison take >its toll. The Professor Oaks and Bills make it a very fast deck which almost >always gets to the last few cards at the end of the game, and the Energy >Removals obviously exasperate and slow down the opposition. I have played >many people with variations of this deck and almost always win, but of course >I am looking for ways to improve it, > >Scott(p5ycho709@aol.com) > _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com