Hey Axel. Chipmunk again. Hey, Ithink you are way wrong about Bill and Oak. Card drawing is a necessity in this game for speed. With Oak, you have to be SMART! Don't use the Oak if you have a great hand. DUHHH HUUCK HUUCK! Use it when you have few cards in your hand that you don't care if you lose. 7 CARDS IS AMAZING SPEED! And for Bill, would you rather draw 1 card, or 2? I think 2 is better, and if you draw Bill, your draw turns into 2 cards. That's why you want to put 4 in. 4 turns with drawing 2 cards is better than 2 turns. Trust me. ----------- >Dear PoJo, > > Let me explain why I don't have Professor Oaks. They suck. You have >to discard a possibly great hand for 7 cards that you don't even have a clue >to what is there. Bills I can handle, but FOUR?!! I like the Trainer cards >I have and I'm sure not going to take out four just so I can draw a few >lousy cards. 1 or 2 is the most I'll put. Does this explain any better? > >Axel_Serenity@hotmail.com > >P.S.- If anything, I sure don't want Mayo's Clinic. I hate it. It's advice >helps about as much as telling someone to jump off a bridge. Now Tyler's >Quick Take'es is one awesome deck advisory. My new list is below. I took >out Energy Retrieval and 1 PlusPower and put in two Bills. > > >>From: The PoJo >>To: Axel Serenity >>Subject: Re: Firepool >>Date: Sat, 05 Jun 1999 22:10:43 -0700 >> >>The best two cards in the set right now are Bill and P. Oak and you have >>ZERO ... add 4 Bills and 2 to 3 Oaks ... MANDATORY. >> >>:) >> >> >>At 07:15 PM 6/5/99 -0500, you wrote: >> >Hello :) >> > >> > I have an new deck that seems to be a real winner. I haven't tested >>it >> >at any tournys (there aren't any in my area) but I do face a few local >> >trainers. It's record is about 7-4. Here's the cards: >> > >> >14 Fire Energy >> >1 Charizard >> >2 Charmeleon >> >3 Charmander >> >1 Ninetales >> >1 Vulpix >> >1 Arcanine >> >2 Growlithe >> > >> >13 Water Energy >> >1 Poliwrath >> >1 Poliwhirl >> >2 Poliwag >> >1 Gyarados >> >2 Magikarp >> >1 Wartortle >> >2 Squirtle >> > >> >2 Clefairy Dolls >> >1 Computer Search >> >1 Pokemon Breeder >> >1 Itemfinder >> >2 Super Energy Removal >> >2 Bill >> >1 PlusPower >> >1 Revive >> >1 Gust of Wind >> > >> > The main idea is to use a powerhouse of strong pokemon while >>protecting >> >my own with water's specials (sleep, confuse, paralyze,etc).Now the enemy >> >can't attack. That's where the Clefairy Dolls and Energy Removal come >>in. >> >They protect my most powerful pokemon so I can pump them full of energy. >> >Itemfinder allows me to use the same clefairy doll twice. This deck will >> >definately go through some changes. I just to know where to start :) >> > >> > >> >_______________________________________________________________ >> >Get Free Email and Do More On The Web. Visit http://www.msn.com >> > >> > > >_______________________________________________________________ >Get Free Email and Do More On The Web. Visit http://www.msn.com > _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com