Ahhh... Mr. Metagame. Makeing you deck have water to have the advantage at the tourny. It's not a bad idea, but don't realy off of the metagame too often. You could have a kick arse deck that you would just throw out because your opp. will prob. play those colors. Not bad, but replace the Machop with Hitmonchan if you can. Trade for as many as possible. Also, use the Seel family instead of the Magikarp family, since you're not giong mono-water. Your energy ratio is a tad off, and I would have at least 10 water energy, since you are playing Blastoise. You also might want to add card drawing, since speed decks are rampant in the tourny scene. ----Original Message Follows---- This my new deck that is so far undefeated, but I only played against my friends. I almost lost to a leaf/colorless deck but my energy removals came in handy. This decks first tournament is coming up in three days and I want to know the faults in it. E-mail me at OhDeanO@aol.com or d_gabriele@mailcity.com. This decks motive is to get rid of the defending pokemon's energies when in trouble. I prefer physic pokemon instead of water, but I have found out in other tournaments that fire decks are very popular. This deck is excellent against physic, eletric, and fire decks. 17 Water Enegy 9 Fighting Energy 1 Double Colorless 3 Squirtle 2 Wartortle 1 Blastois 2 Magikarp 1 Gyrados 4 Machop 1 Hitmonchan 3 Dratini 2 Dragonair 8 Energy Removal 2 Gust of Wind 2 Switch _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com