----Original Message Follows---- Okay, sure thing. I guess I'll change the theme to a stall with Energy Removal and Paralysis, then smack Kevin BIG TIME with a truckload of firepower!!! Hey, this is gettin' fun!!! Also, if you didn't notice, there's 2 Energy Retrievals, so in fact, there's 28 energy. Because of this, I'll only stick in 1 DCE, if you don't mind, that is. So, finally, here goes 10,000 volts at 10,000º, version 0.3Š Fire: 4x-Charmander 2x-Charmeleon 1x-Charizard 3x-Vulpix 2x-Ninetales 13x-Fire Energy Electric: 3x-Pikachu (Jungle) 2x-Raichu 4x-Electabuzz 11x-Electric Energy Colorless: 1x-Chansey 2x-Double Colorless Energy Trainers: 2x-Professor Oak 2x-Energy Retrieval (for Charizard & others) 3x-Bill 2x-Pokèmon Trader 3x-Energy Removal 2x-Super Energy Removal NOTE: Sticking to the theme and all, I wanted to let you know that I own a Dragonair! ---------- Ahh, this deck is getting much better. You might wantto find a way to add another Trader or Chansey, but this deck has gotten very good. The weaknesses of this deck is fighting and water. Someone playing the Blackout Preconstructed could give you a hard time. You could try opening up some card slots and putting in farfetch'd. Or sometihng else Basic that resists fighting, but the deck really is good as is. The one Chansey looks weird, but it could work. I just don't think Chansey will ever show up. Card slot maybe? I don't know. This deck really isn't stall, though. It's more like speed damage with all of it coming so fast, they don't really don't see Charizard coming. _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com