----Original Message Follows---- Yo, this is my deck. I'd like to here what you think. The base Idea of this deck is to hold down your opponet with Jiggelypuff and Wigglytuff with moves like Luliby whal you charge up Blastoice's and Poliwraths water guns. And also some quick damage with wiggly early in the game. Potion and super Potions to heal the big guys. Imposter oaks to hold back those stuped Zapdos decks and such (and also to really annoy your opponet). And oaks for after you rain dance or just need cards. _____________________ POKEMON (23) 4 squrittel 3 warturtle 2 Blastoice 4 poliwag 3 poliwhril 2 poliwrath 3 jiggelypuff 2 wiggelytuff TRAINERS (8) 2 potion 2 super potion 2 imposter oaks 2 oaks ENERGY(29) 4 dub. colorless 25 water _____________________ WHOA. Your playing this deck wrong. This definately looks like a raindance deck. You are focusing on the wrong part. You need to fill the deck with Searches, Finders, and Oaks along with Traders to get Raindance off. Trust me. If you focus on the Raindance part, your deck will work more effectively. And Tuff isn't for early game. You want to fill that bench up to wave, to get more economy. Take out the Potions, Super Potions, and Impostors and add the trainers listed above and your deck will become much better. __________________________________________________________