>This variation has fossil
>4 squirtle
>3 wartortle
>2 blastoise
>4 articuno
>3 shellder
>2 cloyster
>2 seel
>1 dewgong
>3 pokeballs
>4 bill
>2 prof. oak
>2 trader
>28 water
>Blizzard is just awesome.  Articuno is the dodrio of jungle (biggest
>secret)  Plus, he's my fav. pokemon.

This deck is cool, but may not be the actual future of raindance. But that's
what I'm here for, to give decks a fixer upper. Ok, according to my trans

Pokemon No.: 90
Type: Water
Evolution: Basic
Name: Shellder
Level: 8
HP: 30
Weakness: Lightning
Resistance: None
Retreat Cost: 1
[W] Supersonic () Flip coin.  If heads, then defender is confused.
[W] Close Shell () Flip coin.  If heads, then all damage to Shellder next
turn is prevented.  (Other effects of attacks still happen.)

Pokemon No.: 91
Type: Water
Evolution: Stage 1 - from Shellder
Name: Cloyster
Level: 25
HP: 50
Weakness: Lightning
Resistance: None
Retreat Cost: 2
[WW] Clamp (30) Flip coin.  If heads, then defender is paralyzed, if tails,
attack does nothing.
[WW] Spike Cannon (30x) Flip 2 coins.  Does 30 damage times the number of

As you can see, these are pretty weak. In Raindance you want heavy hitters
with good HP. Shellder has 30, Raindance needs no more weak Basics. And
Cloyster only has 50HP! Though it can do up to 60 with flips, it's weak on
about everything else. The Articuno

Pokemon No.: 144
Type: Water
Evolution: Basic
Name: Articuno
Level: 35
HP: 70
Weakness: None
Resistance: Fighting -30
Retreat Cost: 2
[WWW] Freeze Dry (30) Flip coin.  If heads, then defender is paralyzed.
[WWWW] Blizzard (50) Flip coin.  If heads, then all of opponent's Pokemon
suffer 10 damage; if tails, then all of your Pokemon suffer 10 damage.

as you can see is a great choice!! Blizzard is awesome, but it may conflict
with the weak basics that usually follow Raindances. Also, NEVER use Dewgong
over Gyarados. It's just a bad idea! Gyarados has better attacks, better HP,
and a resist to fighting. The only problem are the Magikarps, but as long as
you know you can't ever use as active unless you want to lose 'em. I'd lose
the Tentacool/Tentacruel set, replace the Seel/Dewgongs with Gyarados and
according karps, and get some better trainers like Computer Searches,
Pokémon Centers and such. Also get a Kangaskahn, they work great in
Raindance, especially to help get cards when you come up with the "not
perfect" hand. Also lose those Pokéballs. There ok if you can't get Traders
or Computer Searches, or if you already have 4. Just don't use them in any
other case, they are just too dang unreliable. You are much better off with
some ERs or Potions.

                     Jeremy  Woods
                    ¼ ½ ¼ ½ ¼ ½ ¼ ½