>Just want you to know I have sent this deck to every garage, in hopes to
>some varied opinions. I have a good feeling about this deck.
>With fossil out i was thinking of new decks to build. I finally found one,
>have tested it out on apprentice and so far so good. Heres the deck.
>3 Gastly (Fossil)
>1 Haunter (fossil)
>2 Mr. Mime
>2 Computer Search
>2 Item Finder
>2 Professor Oak
>2 Scoop Up
>4 Gust of Wind
>4 Double Colorless
>4 Energy Removal
>4 Super Energy Removal
>18 Pyscic Energy
>Its all about ditto and energy control. I love removing energy and then
>having ditto use there own powers against them. This deck kills pyscic
>since most have weakness to them selves. Scythers are in there for some of
>those pain creatures and it is always a great card. Also if you notice i
>tried to maintain a free retreat cost on all creatures getting ditto out
>there and using cards like Gust of Wind to change Ditto. Scoop up are great
>for curing ditto. I often lose one when his HP lowers from me killing a big
>creature like blastoise. The gastly are great stall cards and are wonderful
>for getting energy back. I was going to use more Haunters but i want to
>away from non-basic so i use one. They are great stall cards. Mr. Mime also
>good stall card although not to good to start off with. All of the other
>cards are for deck control but not too sure about item finder. Also had 1
>gambler and 3 bills instead of 4 bills but changed that too. Might change
>back. Well thanks for reading i hope to play this deck at the tourney!
>More Info: I also noticed most pokemon are weak against Psycic, lightning,
>and grass. This deck uses psycic and grass and the any.
>Derek, a Pokemonplaya
OKay, fossil just came out, and I'm not sure how some cards work, since I
haven't tried them yet. I do use some fossil cards in my deck though. First,
if you use fossil haunter, use two, now, I know, you probably don't have
two, but try to get another. They are very good for stalling. Take out an
energry removal, they aren't as effective as SER because most of the time,
they'll just build it up again next turn. Now, you probably want a gengar,
take out a bill, three is enough, I know from personal experience. After you
have those in, you're done, this deck is great already, see you later.
Until next time...