>From: "BoB" <sleepyhead87@hotmail.com>
>To: <baseballace@hotmail.com>
>Subject: from NeO_DraGoN
>Date: Tue, 16 Nov 1999 21:16:00 -0800
>
>Heres the Wiggly Wave:
>4 Jigglypuff
>4 Wigglytuff
>2 Aerodactyl
>3 Tauros
>2 Hitmonchan
>
>4 Mysterious Fossil (Fossil of Something)
>4 Clefairy Doll
>3 Computer Search
>3 Super Energy Removal
>4 Bill
>3 Professor Oak
>
>20 Fighting Energy
>4 Double Colorless Energy
>
>you probably already guessed the strategy.........
>comp search for the jiggly/wiggly/dbl colors...
>and the fossils and clef dolls are for bench filling.......
>AND they dont count as knock outs...
>Tauros is just great, and hitmo is a great starter, + they are the only
>thing between my death and exploding magnetons. heh. i anticipated that, i
>mean, ONE selfdestruct takes out the whole bench IF theres nothing but
>fossil and doll on the bench.  Aerodactyl is to keep the pokemon weak and
>make them "wave bait" while hitmo takes stallers....tauros takes damage
>swap, considering he actually does more with the more damage taken.  notice
>how tauros, aero, and wiggly ALL use double colorless? heh.  i just dont
>get the right cards.......i ALWAYS get no jiggly, maybe 2 wiggly, a couple
>tauros, and maybe 1 hitmo.  its always a LONE basic, so i usually die,
>unless i can stall with the fossil and doll until i get oak.....well, whats
>wrong?


Okay, if you want to beat damage swap, use chansey, take out the three
tauros for 3 chansey. NExt, even though you might neeed the cle dolls, drop
em, they are of no use. Put in 4 gust of wind. Next, take out a bill and
mysterious fossil, and add 2 pokemon traders. That should be all you need to
get your deck running smoothly.

Griffin Branham
baseballace@hotmail.com
Until next time...