Hey Kitty. Whats up? . I just wanted you to take a look at my deck. ITS GOT 
NO ENERGY! Thats the point of this deck. Use high hp pokemon or pokemon with 
low hp but good powers to stall. Heres the deck.
4 Chansey
4 Mr. Mime
4 Abra(TR)
3 Kadabra
3 Alakazam
2 Kangaskhan
2 Lickitung
3 Erikas Dratini
4 Gambler
3 Recycle 
4 Scoop Up
2 Maitenence
4 Item Finder 
4 Switch
4 Energy Removal
4 Potion
1 The Rockets Training Gym
3 Pokemon Breeder
2 Pokemon Trader

I was thinking of adding in a Moltres(FOSSIL) and some fire energy for Wild 
fire but lets see what you can do. I've won a lot of battles with this deck. 
P.S. Alakazam is in it for swaping the damage. Thanks
Ahh... and old staple. I designed a deck like this back in March of last year when I was first getting into Pokemon. I remember reading the rulebook, then asking myself WHY you had to play with energy... and wondering if it was possible to make a successful deck with out. Loaded it up on Apprentice, and it never lost. But now that things have changed so much in the world of Pokemon, these decks have become much easier to defeat. One of the most deadly cards to this deck is Dark Vileplume. Because of the Dark Vileplume, I'm in complete belief that this style of deck *needs* to have an attacker with a Lure ability and some energy, but we'll try to build without. Without your trainers, there is no hope of winning the game. I don't understand Erika's Dratini in this deck. Sure, it is nice against Basics... but against any evolution, it will be knocked out instantly. Not a good use of deck space. Also, scratch the Maintenance. These cards are practically useless. I've played that card in a variety of decks to test its playability... and it just doesn't work. Nightly Garbage Run will better suit your needs. Grab Pokemon and toss them back into the deck.

Pokemon (15 Basic + 6 Evols = 21 Total):
4 Chansey
3 Mr. Mime
4 Abra (TR)
2 Kadabra
4 Alakazam
1 Snorlax
1 Rocket's Snorlax
3 Scyther

Of course... no energy ;)

Energy (NO Basic + NO Special = 0 Total):

Which leaves us with space for 39 trainers. As I mentioned earlier, Nightly Garbage Run is very important. Add a couple of Trash Exchanges to the mix for a, hopefully, infinite deck. Max out on Pokemon Breeders, Scoop Ups, Pokemon Centers, Item Finders, etc. and fill in the gaps with some minor disruption.

Trainers (39 Total):
4 Bill
2 Computer Search
4 Pokemon Breeder
4 Pokemon Center
4 Scoop Up
2 Rocket Training Gym
4 Gust of Wind
4 Energy Removal
4 Nightly Garbage Run
3 Trash Exchange
4 Item Finder

Have fun!