I blinked the sleep out of my eyes as I looked up from my cold, hard desk. I felt the reason for my awakening in the form a sharp twang in my left side.

"Scytherrrrr...?" Snappy purred.

I turned a gave my loyal friend a small scratch on his head, which he seemed to nod to show his approval. He started up his wings, and flew away for a second, only to reappear with a box of files from one of the storage rooms. He proceeded to drop the box with a thud on my desk, and look at me as if I had forgotten my homework.

"I know, I know. I'll start working on it," I said rather irritated.

Snappy turned around and hurried off in between some shelves to go work with Casper on organizing all the files I had. I reached into the box he had left for me, and pulled out the first folder, entitled "Bench Manipulation."





Pokemon. Well, to be honest, there are way too many Psy weaknesses in this deck. Unfortunately, I'm going to have to remove Alakazam, because he's a big Stage 2, and if I remove Gengar, the entire purpose of the deck is defeated. So, remove the whole Alakazam line. I like that you have Hitmonchan for Colorless, but he's also weak to Psy, so remove one of him as well. Take out a Promo Mewtwo, since you don't have many trainers that allow you to discard energy for a good first-turn absorption. To add more resistance, throw in a Chansey. Man, colorless desperately needs a solid, all-around, 70 HP Basic to cover that pesky Psy weakness. You can you Chansey for now, or Tauros if you feel bold (although I recommend Chansey much much more).


Trainers. Hmmm. Only a meager 11 in this departemnt. Alright, start by adding 4 Bill, for that curcial card advantage. Replace the Imp. Oak with a regular Professor Oak. Now, exchange the Pokemon Center (you don't have Alakazam anymore, so these don't help much) for 2 Computer Search. Take out the 2 PlusPower for 2 Switch (several high retreats in this deck). Finally, make the addition of another Gust of Wind, another Energy Removal, and 2 Nighttime Garbage Retrievals (great for getting back your evos and energy).


Energy. Well, you should have 25 slots left for energy. It's tough to combine Chan, Promo Mewtwo, and Gengar (not as much Promo Mewtwo, since he has the ability to absorb), AND fit 4 DCE for Chansey. I think you'll have to stick with 7 Fighting Energy and 18 Psychic Energy. I still am compelled to try and squeeze in 4 DCE, but I don't see what can be sacrificed for those. Oh well, I'll just have to lead a disappointed life ;-) .


Another look at it:

16
2
2
2
3
2
2
3

19
4
2
2
2
4
3
2

25
18
7
Pokemon:
Hitmonchan
Movie Promo Mewtwo
Mr. Mime
Gastly (Fossil, of course, who uses the Base Set one anyway? [this is like an invitation to flood my e-mail with reasons, aint it?])
Haunter (Fossil, see above)
Gengar
Chansey

Trainers:
Bill
Professor Oak
Computer Search
Switch
Energy Removal
Gust of Wind
Nighttime Garbage Run

Energy:
Psychic Energy
Fighting Energy


Alright, I'm going back to sleep. Man, I gotta stop these midnight parties!

~Mercury