My deck idea is to get all my cards out fast and hit hard soda like a hay
maker. I didn't try this deck yet. The name of my deck: Flash

13 Pokemon Total

3 Rocket Zapdos
2 Electabuzz
3 Rocket Scythers
3 Scythes
1 wigglytuff
1 jigglypuff

23 NRGs Total

4 2x colorless NRGs
1 Steel
9 Electric NRGs
9 Grass NRGs

1 Professor elm
1 Professor oak
1 item finder
1 gold berry
3 potions
1 NRGy removal
2 Computer Search
1 Max Revive
2 Clefairy dolls
1 Gust of wind
1 NRG flow
1 Super Potion
1 Super Rod
1 Challange
2 Plus powers
1 NRG Search

Pleas just tell me what you think of my deck and what you would change in
my deck thanx have a good day

Ok, the pokemon in this deck are pretty good, but the other stuff is um, well
lets take a look at it.


I have allready discussed the good points of most of these pokemon in my
other fixes, so I wont go into why they are so good. The one I havent
discussed is Team Rocket's Scyther. Shadow Images is a nice attack for a
single energy, especially if you are lucky with coin flips and can get at a
Double Colorless Energy the next turn. The ability to do 40 and have 50%
invulnerability at the same time is a good thing. The 60HP are acceptable, as
is the 1 retreat cost. I am going to change the pokemon counts a bit, and add
a couple of them too. Add one Electabuzz, and drop the count of every other
pokemon you have by one,getting rid of the Jigglypuff and Wigglytuff entirely
Use the extra space to add 2 Ditto and 2 cleffa. This will make for a much
more balanced deck. If no one in your environment is playing Dark Vileplume
or Slowking then drop the Cleffa and one Professor Oak and Replace them with
3 Professor Elm instead.


Ok, I am goind to need the Super Energy Pill for this one. I looked over the
list again and again and finally decided the only thing to do was to just
blow it up and start all over. I decided to give you a pretty basic, yet
focused slate of trainers. one that should make your deck competitive in the
long run. Again, I have discussed the merits of each and every one of these
in previous fixes so I will refrain from doing that again here.


With only Team Rocket's Scyther absolutely NEEDING grass energy, and with
Team Rocket's Zapdos needing multiple lightning energy, I decidedthat the
need for lightning energy was much greater than the need for grass energy and
adjusted the final count accordingly.



3 Electabuzz
2 Rocket's Zapdos
2 Rocket's Scyther
2 Scyther
2 Ditto
2 Cleffa


4 Professor Oak
3 Computer Search
3 Item Finders
3 Nightly Garbage Run
3 Gust of Wind
3 Gold Berry
3 Super Energy Removal
3 Energy Removal
2 Scoop Up
2 Sprout Tower

4 Double Colorless
9 Lightning Energy
6 Grass Energy

Hope this helps you and good luck