Hey guys. I have another deck fix. BTW, the sender's name of the email was 'Satoshi'...does this suggest something? ;x ========== Hi! I'm Max and I've been playing for about 4 years... Since I live in a small city, there is not much competition so I don't know how good/bad my deck is. So... onto the deck. The deck is a raindance (so original i know) which uses SERs and ERs to keep the opponent at bay while I beat them down. Pokemon (13) 4 Squirtle (2 R 2 Base) 3 Wartortle 3 Blastoise 2 Scyther 1 Cleffa (eeeeeeek) Trainers (28) 4 Comp. Search 4 Prof. Oak 3 Plus Power 3 Nightly Garbage Run 3 Energy Removal 2 Gust of Wind 2 Bill 2 Super Energy Removal 2 Pokemon Breeder 1 Item Finder 1 Rocket's Sneak Attack 1 Lass Energy (19) 16 Water 2 Double Colorless 1 Full Heal Energy Btw does Khapoera have anything to do with Capoeira (The Ultimate Form of Martial Arts)? Well Gotta Go, Peace out ========== Hey Max. If that is your real name. Just playing. Anyway, most RainDances are played through the loyal members nowadays, and only a few REALLY win. With my fix, I'll try to make this deck more of a winner than it is now. The Pokémon line for the Shelled One seems to be a little shaky. Rocket's Zapdos and Electabuzz EAT Base Squirtle for breakfast, so to speak. Make all of your Squirtles from the Team Rocket Expansion. Now, drop all of your Wartortles but keep one just in case. Also, add a fourth Blastoise to ensure you get one or two swarming about the battlefield. Drop the Scythers, and add in place of them, Cleffas. Now, even though we don't have space, add in 2 Wooper to protect you from the evil Electabuzzes (plural? =/) and Rocket's Zapdoses (I spose). The Energy seem okay, but drop the Full Heal Energy and 3 Water Energy. That makes up space for the Wooper, so we're even now. Trainers...hmm. Drop one Nightly Garbage Run and in place of it, add in 2 more Pokémon Breeders so you can get Blasty out turn 2. Drop the Energy Removals since Super Energy Removal works best in this deck. Now, add in 1 more SER. Make the Bills into EcoGyms so you are protected against ER and SER, then RainDance them back onto your Water guys again. Next, add in 2 more Lass from the empty spots above. Drop the RSA and add in 2 more Item Finder. Next, add in one more Gust of Wind for the final touch. Aqua Dance [Final Deck] Pokémon: 14 4 Squirtle (Team Rocket) 4 Blastoise (Base) 3 Cleffa 2 Wooper 1 Wartortle Energy: 15 13 Water Energy 2 Double Colorless Energy Trainers: 31 4 Professor Oak 4 Computer Search 4 Pokémon Breeders 3 Item Finder 3 Lass 3 Super Energy Removal 3 PlusPower 3 Gust of Wind 2 Nightly Garbage Run 2 Professor Elm Whoo! Lots of math had to be done. Good thing school is [nearly] out for me! ;D Oh, and BTW, yes, my online name was inspired by the game 'Bust a Groove' where they had aliens performing Capoeira all over the place. Good game. ;x -~Khap _________________________________________________________________