Hey guys. I have another deck fix. BTW, the sender's name of the email was 
'Satoshi'...does this suggest something? ;x

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Hi! I'm Max and I've been playing for about 4 years...
Since I live in a small city, there is not much
competition so I don't know how good/bad my deck is.
So... onto the deck. The deck is a raindance (so
original i know) which uses SERs and ERs to keep the
opponent at bay while I beat them down.

Pokemon (13)
4 Squirtle (2 R 2 Base)
3 Wartortle
3 Blastoise
2 Scyther
1 Cleffa (eeeeeeek)

Trainers (28)
4 Comp. Search
4 Prof. Oak
3 Plus Power
3 Nightly Garbage Run
3 Energy Removal
2 Gust of Wind
2 Bill
2 Super Energy Removal
2 Pokemon Breeder
1 Item Finder
1 Rocket's Sneak Attack
1 Lass

Energy (19)
16 Water
2 Double Colorless
1 Full Heal Energy
Btw does Khapoera have anything to do with Capoeira
(The Ultimate Form of Martial Arts)?
Well Gotta Go, Peace out
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Hey Max. If that is your real name. Just playing. Anyway, most RainDances 
are played through the loyal members nowadays, and only a few REALLY win. 
With my fix, I'll try to make this deck more of a winner than it is now.

The Pokémon line for the Shelled One seems to be a little shaky. Rocket's 
Zapdos and Electabuzz EAT Base Squirtle for breakfast, so to speak. Make all 
of your Squirtles from the Team Rocket Expansion. Now, drop all of your 
Wartortles but keep one just in case. Also, add a fourth Blastoise to ensure 
you get one or two swarming about the battlefield. Drop the Scythers, and 
add in place of them, Cleffas. Now, even though we don't have space, add in 
2 Wooper to protect you from the evil Electabuzzes (plural? =/) and Rocket's 
Zapdoses (I spose).

The Energy seem okay, but drop the Full Heal Energy and 3 Water Energy. That 
makes up space for the Wooper, so we're even now.

Trainers...hmm. Drop one Nightly Garbage Run and in place of it, add in 2 
more Pokémon Breeders so you can get Blasty out turn 2. Drop the Energy 
Removals since Super Energy Removal works best in this deck. Now, add in 1 
more SER. Make the Bills into EcoGyms so you are protected against ER and 
SER, then RainDance them back onto your Water guys again. Next, add in 2 
more Lass from the empty spots above. Drop the RSA and add in 2 more Item 
Finder. Next, add in one more Gust of Wind for the final touch.

Aqua Dance [Final Deck]

Pokémon: 14
4 Squirtle (Team Rocket)
4 Blastoise (Base)
3 Cleffa
2 Wooper
1 Wartortle

Energy: 15
13 Water Energy
2 Double Colorless Energy

Trainers: 31
4 Professor Oak
4 Computer Search
4 Pokémon Breeders
3 Item Finder
3 Lass
3 Super Energy Removal
3 PlusPower
3 Gust of Wind
2 Nightly Garbage Run
2 Professor Elm

Whoo! Lots of math had to be done. Good thing school is [nearly] out for me! 
;D

Oh, and BTW, yes, my online name was inspired by the game 'Bust a Groove' 
where they had aliens performing Capoeira all over the place. Good game. ;x

-~Khap

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