>Hey Spike! How is it going? You guides are so useful to me, and some of
>the
>decks you and another deck maker produce are GREAT and I love to come
>and
>look for new decks to use in the DCI league. My name is will and my
>deck,
>"Psychic Fairy", is AWESOME! It has won many battles...
>
>I think I need some help on trainers and some other minor adjustments!
>
>Pokemon (22)
>4x Fossil Gastly
>4x Fossil Haunter
>2x Fossil Gengar
>4x Promo Mewtwo (movie)
>4x Clefairy
>4x Clefable
>
>Trainers (18)
>4x Bill
>2x Prof. Oak
>2x Computer Search
>3x Gust of Wind
>2x Lass
>2x Item Finder
>3x Scoop up
>
>Energies (20)
>4x Double Colorless Decks
>20x Psychic Energy
>
>- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- -
>- --
>
>Comments:
>I know how you say 22 pokemon is too many, but in this deck I think it
>is
>appropriate, but please make whatever suggestions you have.
>
>Strategy:
>Gastly (use of Haunter)
>Haunter (Both attacks are GREAT! )
>Gengar  (curse)
>Promo Mewtwo (Great attacks, high HP)
>>Clefairy and Clefable (Metronone!)

***

Me and another deck maker?? *ahem*... Hehe. Don't worry, my pride isn't at stake here. =)

1) Yeah, 22 is a bit much... I tell you what. Let's drop a Haunter and a Clefable, straightening out the evolution lines and making some space. We may want the space later on, seeing as how you appear to have fudged your energy count just a tad. No biggie, and your Pokemon look otherwise good.

2) Make Bill and Oak 3/3. I think I'd drop Scoop Up, as it's useful on exactly one of your Pokemon: Mewtwo. Lass I am dubious of here... I think that unless you have a specific strategy for it, I'd drop it for space. Now I'd put in another Computer Search and the standard quartet of Energy Removals. That looks good. Lastly, stick in a couple of PlusPowers, just because this card is great. I have played games where I have laid down a PlusPower and caused my opponent to scoop in disgust. I'm joking, of course, but perhaps you can show that Haymaker player that his stupid 70 HP won't keep him safe forever.

3) I think you can drop the DCE altogether and just use psy energy. The only one of your Pokemon that I can realistically see you playing the DCE on is Clefairy, and if you still have a Clefairy out on the second turn with nothing better to promote as your active, you're most likely in a world o' hurtz anyway. Plus, with the DCE gone, we won't have to rip out cards elsewhere to bring you down to 60.

***

20 Pokemon:

4 Gastly
3 Haunter
2 Gengar
4 Mewtwo
4 Clefairy
3 Clefable

20 Trainers:

3 Bill
3 Oak
3 Computer Search
2 Item Finder
3 GOW
4 Energy Removal
2 PlusPower

20 Energy:

20 Psychic Energy

***

And thar she is.


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