Hello Scott,
This is my Turbo Ninetales deck I like to call "Blast-off!" because of
its main power, Ninetales' Fire Blast. I would like to be in a DCI
tournament one of these days, but I don't know of any tourneys where I
live. Therefore, it's just Pokemon League for me right now so I'd like a
casual fix. First of all, here is the deck:

Pokemon (14):
4 Magmar(f)
4 Vulpix
3 Ninetales
3 Kangaskhan

Energy (20):
20 fire energy

Trainers (26):
4 Gust of Wind
4 Bill
2 Professor Oak
3 Pluspower
3 Nightly Garbage Run
2 Pokemon Trader
2 Computer Search
2 Scoop Up
2 Energy Retrieval
2 Item Finder

Metagame:
I play this deck against a surprisingly low number of Raindance decks
(probably only one or two) but i still need help for when I do face a
large water front. Kangaskhan helps me a lot because once I'm in
position I can put up a good fight, even against water. I've already
tried using Scyther in this deck, but after play testing I took it out
because it just isn't right for this deck. The only problem I have with
Kangaskhan is its retreat cost, which is what the Scoop Ups are there
for. I don't always find a Scoop Up in time to save Kangaskhan so I want
to add another Scoop Up, but I don't know what to drop.

Strategy:
When playing this deck I simply beat down my opponent with Ninetales'
Fire Blast, occasionally using Lure to bring out helpless victims such
as Alakazam to toast. Magmar and Kangaskhan stall until I get Ninetales
into position.

Explanations:
I know 4 Gust of Wind may seem a little high. I added the fourth because
three simply wasn't enough. It works out perfectly for me, because I
never get too many Gust of Wind. The reason I don't like using Lure a
whole lot is that it is not dependable enough- too often my opponent
retreats or uses Switch. Therefore, Gust of Wind is much better for
quick kills. The reason I use 2 Computer Search and 2 Pokemon Trader
instead of the 4 Computer Search that most other players use is that I
usually have that extra Magmar or Kangaskhan that I can easily sacrifice
for that Ninetales I need. It is better than having to discard two other
cards every single time I need to search for something. I added
Pluspower to my deck because I had a problem with 90HP meanies and
Pluspower solved that right away.

I would really appreciate it if you could post this and give me some
feedback. Please rate my deck on a scale of 1-10; I would really like to
know what you think of it. Thank you very much for your help.

hEnDErsON

It's late, I'm tired, let's cut to the chase:

Pokemon:

Good Enough.  I would change nothing here.

Energy:

Yes, I know the deck is really fire intensive, but I would still drop 2 Fire Energies so you can add more trainers.  It will work.  Trust me. =)

Trainers:

What do you need PlusPower for?  I don't see it being super relevant since Ninetails can dish out damage 80 at a time.  Go ahead and drop them.  While you're at it, drop the Traders.  They are not needed in such a low Pokemon deck.  With these out, add in 2 Oaks.  This card is IMPORTANT!  With the other 3 card, go ahead and up your count by 1 on Computer Search, Item Finder, and Scoop Up - take them all to 3.  As a matter of fact, in this deck configuration, drop the 4th Gust, and make it a 3rd Energy Retrieval to compensate for the lost energy.  We still have those 2 Card Slots from Earlier.  Here is a good card to add:  Lass.  It will prevent decking, and once you have a little energy in your hand, it will be harder for them to disrupt your Ninetails from kicking some serious tail.  Add in 2 of those.

Final Deck:

4 Magmar (fossil)
4 Vulpix
3 Ninetails
3 Kangaskhan

18 Fire Energy

3 Gust of Wind
4 Bill
4 Professor Oak
3 Nightly Garbage Run
3 Computer Search
3 Scoop Up
3 Energy Retrieval
3 Item Finder
2 Lass

This deck is a bit slow, but it should work a little better this way.  Have fun with it!

Scott