This Psychic deck combines an "Energy Denial" theme with a " Bench
Disruption" Theme. Before I explain more, here is the deck.
2 Mewtwo (Movie Promo)
3 fossil Gastly
2 basic Haunter (Lack of better fossil version)
3 T.R. Abra
2 Dark Kadabra
1 Dark Alakazam
2 Nightly Garbage Run
3 Plus Power
4 Energy Removal
Now, back to the explanation of the deck. The Mewtwos and the Energy
Removals are there simply to hold my opponent at bay while I get my Gengars
powered up. The Breeders are there to help me escape the base set Haunter.
This also helps to get gengar "Cursing" that damage around quicker. If and
when both of my Mewtwos are gone then you move Gengar in for the kill ( still
swapping bench damage for easy K.O.'s). But, before you do this go get a
camera so you can catch the look of despair when they realize that there is
no escape. Now I bet you've been wondereing about those toughwiggly decks.
Well that is what the Dark Alakazam family is there for.
I really hope that you are able to work the bugs out of my deck before it
goes belly up somewhere. But if not I can always compete again.
thanks for lookin' at my deck
Okay, so it's an all psy bench destuction deck.
mEWTWO: only 2? nah, we need 2 more here.
gASTLY lINE: umm make it a 4-0-3 line and we're goldeen (get it?... ok, i'll
never say that again).
aBRA lINE: ok, kazam is a nice fight but he just doesn't have the speed of
the mewtwo's. taking these out will open up ALOT of room.
And that makes room for... Mr. Mime! He's always worked well with gengar.
Trainers usually don't need that much of an explanation so i'll just move
straight to the final listing.
4 mewtwo (MP)
4 Gastly (fossil)
3 Mr. Mime
4 Computer Search
4 Plus Power
3 Gust of Wind
3 Scoop Up
19 Psychic Energy
Hope that helps,