---------- Original Message ----------------------------------
From: Michael DeRoche <mderoche@morgan.ucs.mun.ca>
Date: Fri, 14 Jul 2000 15:41:39 -0400

>Hey Aaron, I've been reading your on-going discussion with Sexican about
>the Hitmo/Gengar deck with great interest because I play a similar deck.
>Have you thought about dropping NGR/EnRet altogether? I found that because
>of Gastly and  Mewtwo I could get away without them, allowing me to add
>other Trainers designed to control the game. Here's my deck:
>4 Gastly (Fossil)
>2 Haunter (Fossil)
>3 Gengar
>3 Mewtwo (movie promo)
>2 Mr Mime
>4 Hitmonchan
>3 SER
>3 GOW
>4 Bill
>3 Oak
>3 CPU
>2 Pokemon Breeder
>7 Fighting energy
>13 Psychic energy
>I know the 4-2-3 array of the Gengar line is a bit odd, but with the 2
>Breeders I find I can usually get 2 Gengars out pretty quickly. I prefer
>Mr Mime over Kangy. He requires less energy, is easier to retreat, and
>increases the opponent's frustration level just when they think its time to
>bring out the heavy hitters  ;-)  Like Sexican I have wondered about adding
>an Item Finder or 2. That many Oaks and CPUs usually results in a lot of
>Trainers in the discard pile.