Here I am again. Classic Fix #4, on its way. ;-) >>>> "Prehistoric Devolution" by Yash Shah 20 psychic energy 4 DCE 4 mew 3 promo mewtwo 3 scyther 3 ditto 2 areodactyl 3 bill 3 oak 3 energy removal 3 gust of wind 3 switch 3 mysterious fossil 3 mr. fuji THE STRATEGY: The strategy is to get areodactyl out as fast as you can. If your opponent already has pokemon evolved, use mew's devolution beam. >>>> My "fix" =/ >>>> SATOSHI: Man, Yash, you did a great job. THIS DECK SCARES ME!! There are only a few minor things I can recommend. I would take out a mr. fuji and professor oak and add in two super energy removals. That would make this deck something to fear. Good job, Yash Shah! >>>> Okay, I look at this deck and think Paradox, so let's do it. :-) Pokémon (15) 4 mew 3 promo mewtwo 3 scyther 3 ditto 2 areodactyl Hmm...ditch the Mew and promo Mewtwo for four Team Rocket Oddish and three Dark Gloom. Next, Let's kill off the ditto for three of the bad boy-Dark Vileplume. Next, pull 4 Psychic Energy for 3 Cleffa and another Areodactyl. Pokémon (19) 4 oddish (tr) 3 dark gloom 3 dark vileplume 3 cleffa 3 scyther 3 areodactyl Trainers (21) 3 bill 3 oak 3 energy removal 3 gust of wind 3 switch 3 mysterious fossil 3 mr. fuji Kill the Fuji for three Computer Search and the Switch for 3 Itemfinder. Kill off two Gust of Wind for another Oak and a fourth Computer Search. Next, Take out 3 more Psychic Energy for two Healing Fields and another Itemfinder. That should do it. Trainers (24) 3 bill 4 oak 3 energy removal 1 gust of wind 4 computer search 4 itemfinder 3 mysterious fossil 2 healing fields Energy (17) 13 Psychic Energy 4 DCE Change it to Grass and we're good. ;-) Whew, that's it for this week. I'll have three more decks for ya next week, so stay tuned. Good luck and happy gaming!