> Here it is ( my tactic is remove energy maybe
>i should change this)
>Pokemon 19
>4 promo mewtwo(quick damage)
>4 dratini (no dragonair without him + first turn
>attack)
>3 dragonair (can do damage but more important remove
>enrgy)
>4 ghastly fossil (nice for dam+ par 1st turn)
>2 haunter (gastly but even better if necesarry it can
>stall a little)
>2 drowzee(i'm not sure of this card
>Trainers 21
>2 Gust of wind (don't u love this card when there is
a
>poke with 10 HP left on opponents bench)
>3 super energy removal (where was this for ....oh
yeah
>this is to remove energy)
>4 energy removal ( see above)
>2 trader ( to get those poke u need for example
>dragonair)
>4 bill ( doesn't needs explanation maybe i should use
>3)
>2 prof oak(to start again only negative is u can
deck,
>yourself when not good played)
>4 item finder( great card u know it even more than
me)
>Energy 20
>17 psychic
>3 dbl colorless (for dragonair)
>Well i know a few things that should change :
>it needs comp search i think, ppl also told me to
>remove drowzee or put in hypno but i could use gengar
>then too ,does it need more energy and pokemon? i
>thought about mime
>P.S. i know that i talk alot but i hate those ppl who
>sends decks to mechanics and say here it is change it
>i don't have anything to say .(u could all become
deck
>writers then ) ppl need to make their decks
>themself.Help is ok but copying killer d rep is
.....(
>i hate it)
>Well here it is make something good of it (pls don't
>say in public it stinks, mail that to me but be
honest
>if something has gotta change, change it)
>P.P.S. sorry again for makin such a long e-mail

***

No need to apologize. It's almost always better to say
too much than too little. And this deck does *not*
stink. It's actually a very good strategy, which gets
used all too seldom...

1) You've got some good Pokemon...but they don't seem
to fit in too well with your theme, which is to remove
energy. So you have two choices here. A) you can keep
psychic and cut back on the Energy Removal just a bit.
B) you can switch to water and put Poliwrath, Golduck,
etc. in. I'm going to fix the deck according to the
second strategy. If you were to stay with psychic, I'd
recommend taking out the Drowzee and maybe a Mewtwo or
two to fit in another Haunter and a couple of Gengar.
Assuming that you're switching to water, you probably
want to take out all the Psychic pokemon (naturally)
and put in the Poliwrath family. It'd be a bit much to
try and fit the duck in there too, so let's just stick
with some good basics such as Lapras.

2) I honestly can't fault any of your trainers. You
might want to try fitting in Computer Search, possibly
dropping the Traders. With Poliwrath, a Breeder or two
might not hurt. How about Switch? Also not a bad
idea...If you need space, try taking out a couple of
Item Finders. I know they're meant to get your removal
back, but we might end up needing some card space very
badly.

3) Energy seems a little low. You might try and fit a
little more in, but since both Dragonair and Poliwrath
use DCE nicely, it shouldn't be too much of an issue.

***

18 Pokemon:

4 Dratini
3 Dragonair
4 Poliwag
3 Poliwhirl
2 Poliwrath
2 Lapras

21 Trainers:

3 Bill
2 Oak
4 Energy Removal
3 SER
2 Computer Search
2 Item Finder
2 GOW
2 Switch
1 Pokemon Breeder

21 Energy:

18 Water Energy
3 DCE

***

I chose to fix this deck according to the energy
removal theme. If you think the psychic Pokemon would
work better for you (which they might) then write me
back and I'll re-work it with that in mind. If you
have trouble getting good basics, you might think
about replacing Dragonair with Golduck. Just an
idea...Hope this helps. I realize I had to put a lot
of rares in here. Sorry.



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