Hi KittyFox!!! this is Pyro and Houndoom here. NO!!! Houndoom down boy... NO!!! not the flamethrower...HOUDOOM!!!! ROAR!!!! Any way this is my deck and I was wondering if you could fix it up in any way . The stratagey is simple just pummle your opponenet as quickly as possible using sneasel or 1 of the many other quick atackers. Thanks on to the deck....

Dark Skies

Pokemon(16)


4-mewtwo (movie promo)
4-rockets zapdos
4-sneasel
4-scyther

Trainers (17)

3-energy charge
3-gust of wind
4-pluspower
3-computer search
2-energy flow
2-ecogym

Energy(28)

10-psychic
10-electric
4-dark
4-double colorless

I does very well against all types but lately my uncle made this Haymaker Killer deck he found on your killer deck reports section and I can only beat him 3 out of every 4 times we play wich stinks. This deck also had troble with a lock down Dark Plume scyther deck for some reas! on so i want to know if you can fix
I've seen many of these style of decks lately, they seem very popular. I too am playing a deck similar to this, but instead of the Rocket Zapdos and Mewtwos, I'm using Jigglypuff/Wigglytuff and Wooper. It all depends on your style of play as to which combination is most effective for you. We'll keep your playing style as indicated above, but let's reduce your energy and pokemon counts and increase your trainers. This should help you overcome your problem with both of those decks.

Pokemon (11 Basic + NO Evols = 11 Total):
3 Mewtwo (Movie)
4 Sneasel
2 Scyther
2 Rocket Zapdos

Your biggest problem with the deck you have currently is your high number of energy cards. Especially with a deck that recycles energy like yours does, you can easily get away with 20 energy... and if you want to squeeze, even less...

Energy (14 Basic + 6 Special = 20 Total):
8 Psychic
6 Lightning
4 Dark Energy
2 Recycle Energy

That leaves us with room for 29 trainers. Yeah, that's a lot... but you'll soon learn why that is so powerful! The more trainers you have in a deck, generally the better your chances of winning. Trainers make or break games. We need to focus on card drawing, recycling Dark Energy back into the deck, speed and damage.

Trainers (29 Total):
4 Bill
3 Computer Search
3 Professor Oak
2 Professor Elm
4 Plus Power
2 Nightly Garbage Run
1 Trash Exchange
2 No Removal Gym
2 Sprout Tower
3 Scoop Up
3 Item Finder

Good luck against those other decks!