>From: "Celia Thomas" <firstname.lastname@example.org>
>Reply-To: "Celia Thomas" <email@example.com>
>Subject: Grass Act
>Date: Mon, 21 Feb 2000 09:34:09 -0500
> I have a Venasaur deck that I think is a decent deck, but I think you
>could make it really good. The strategy is to try and get out a Venasaur
>early and use my colorless Pokemon to stall or do big attacks. If that
>doesn't work, I try using Venomoth and Scyther rotating to stall or get a
>few KO's until I get the others.
> I have a tournament on the 20th of February and I should be getting
>another Venasaur in the mail after that. So, if you get to me by the 20th
>don't include another Venasaur. I would REALLY appreciate if you
>responded to this.
> Venasaur's Power
>3 Item Finder
>3 Computer Search
>3 Pokemon Trader
>2 Professor Oak
>4 Pokemon Center
>2 Pokemon Breeder
You're looking pretty good here. I like most of what I see, but there are a
few things I wonder about. So you're getting another Venusaur, eh? Okay,
that will make this a very Energy Trans centred deck. Now on to the fix:
Your grass pokÚs look perfect. The Kangys are good too, but I don't think
Chansey is necessary here. Likewise, Snorlax is just too slow to be that
useful. Other than that... great job on the pokemon.
Okay, you look to be a mite short in the E department now. Use those 3 card
slots we cleared up to get put in 3 DCE.
Your trainers are great, but I do wish you had some Bills in here. I'm
trying to think of a way to add more... hm. You could drop a Centre, a
Trader, and an ItemFinder for 3 of 'em. Since you only had 59 cards to
begin with, you don't have to take anything out for that third Venus.
Hey, great job! This should be a pretty nasty grass deck to face... the
power and versitility of Venusaur, the status effects of Venomoth, and the
speed of Scyther. Good work, and good luck.
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