Hey all, I'm getting bored 
with Modified so I decided to fix a standard, er, Unlimited deck today 
=\. So, yeah, here's the guy's deck: 
hi trc.here is my wigglytuff 
deck: 
poke 
4 jiggly 
4 wiggly 
2 igglybuff( neo)(for slowking and dark plume9 
1 smoochum(neo)(for 
the special energy) 
1 magby(neo genesis)( for all the poke powers) 
1 ditto 
1 erika's dratini(for 
all the good basic) 
2 cleffa(neo genesis) 
trainer 
3 p.oak 
4 bill 
4 c.search 
2 gust of wind 
4 e.removal 
4 s.e. 
removal 
4 
plus power 
4 rocket's sneak attack 
3 item finder 
energy 
4 dark e.(act like a plus 
power) 
4 
doble colorless 
4 recycle e. 
my stategy is simple put out wigglytuff as early as 
possible and start the beatdown.i nedd help to put in pokemon cards of the 
newest expansion cause i don't play pokemon from neo genesis card.alsoIneed help 
to make this deck faster.sorry for my bad english but i'm italian. 
The fix-age: 
Wheee!! A wiggly deck!  I remember having a heck of a 
lot of fun with this deck...back in the day... Anyway, I see a couple things 
wrong with the deck.... 
Pokemon: 
Ok.... Problems here... I see you run 4 
Darkness energy and no sneasel... *TRC's Rabid Sneasel sniffs indignantly* Yeah, 
relax, it's all good. I'm gonna add 2 as 4 darks should be enough to get both 
powered if you need to... Another thing I notice is that there's no scyther in 
this deck =/. Scyther is cool because it counters Wiggly's fighting weakness 
with its resistance and is also helpful in that rare situation where your 
opponent has S. Tower in play along with Unknown N and D.  Ditch the Magby, 
Smoochum and Dratini and add 3 Cleffa.  Ditto we'll leave as TecH against 
an opponent's sneasel and because you can call this deck the "Cute and Fuzzy 
Pink Blob Deck".   
Pokemon: 18 
2 Sneasel(Neo1) 
4 
Jigglypuff (SI is really great vs. Slowking but Jungle's easier to get) 
3 
Wigglytuff 
2 Igglybuff 
1 Ditto 
3 Cleffa 
2 Scyther 
Trainers: 
A'ight, let's see here.... Ditch the regular removals, SER 
will help you out more in the long run, but drop its count by 1. Add another 
Oak, drop 2 Bill, add another Gust, drop a plus power, drop the RSA *tear* and 
add 3 Lass (it screws up your opponent more to Lass+eeeeeeek than to just use 
RSA *tear* ), add another Finder, and 2 Elms. Also, I notice you use mainly 
Special Energies, thus, it's a good idea to add either No Removal Gym or EcoGym 
to protect yourself and counter S. Tower, although Healing Fields is another 
nice alternative if you do not wish to pay for the effects of the other Gyms. 
 Play 3 Healing Fields/NR Gym/EcoGym. Congratulations, half your deck is 
Trainers now. 
Trainers: 30 
4 Oak 
2 Bill 
4 Comp. Search 
3 Gust 
3 SER 
3 Plus Power 
3 Lass 
4 Item Find 
3 No 
Removal/EcoGym/Healing Fields 
2 Elms 
Energy: 
Looks good to me. You 
shouldn't have a problem getting darks to power the Sneasels, but if you do, run 
a Rainbow.   
Energy: 12 
4 Dark 
4 DCE 
4 Recycle 
Well, there you go, everything needed to establish an effective 
beatdown.  Good luck with your deck in Italian OP! 
~TRC