>I am trying to make a new deck for a tournament that is coming
>up. It is called Energy Whirlpool. It point is the removing of energy.
>Here it is. Fell free to change it as muck as you like as long
>as it makes it better.
>4X Psyduck
>4x Golduck
>4x Eevee
>4x Dark Vaporeon
>4x Dratini
>4x Dragonair
>4x Energy Removal
>4x Super Energy Removal
>4x Item Finder (for getting back my ser's and er's)
>4x Nightly Garbage Run ( for getting cards discarded for item finder and SER)
>4x Double Colorless Energy
>16x Water Energy
Mmm... Energy Removal.

The concept keeps getting stronger and stronger in my mind as I see Wigglytuff decks try to take over the world. A good Super Energy Removal or Energy Removal can do wonders against the blasted marshmallow. I don't have a lot of advice for you on this deck other than playing it and seeing what works and what doesn't. However, I would trim out a few Pokemon and an Item Finder in order to slip in 4 Bill, a couple of Professor Oak, and some Trash Exchanges.

Pokemon (11 Basic + 8 Evols = 19 Total):
4 Psyduck
3 Golduck
4 Eevee (Promo)
3 Dark Vaporeon
3 Dratini
2 Dragonair

You've got a good selection for energy, so we'll leave that be.

Energy (16 Basic + 4 Special = 20 Total):
16 Water
4 Double Colorless Energy

For trainers, we need to fit in the ones we discussed above, and move things around a bit.

Trainers (21 Total):
4 Bill
2 Professor Oak
4 Energy Removal
3 Super Energy Removal
2 Item Finder
3 Nightly Garbage Run
3 Trash Exchange

Good luck!