>Hey Fox, my name is Eric and I'm 12 years old. I have spent
>about a week building and revising this deck. I playtested it
>once, but it was against my best friend Kevin who has a wussy
>little Tangela deck, so I won of course. The deck is called
>Jungle Blitzkrieg. I need to know if this is tournament worthy
>because I'm about to enter my first tournament. If you don't
>think it's good enough please give it a fix. Thanks so much, now on to the deck.
>Jungle Blitzkrieg
>Pokemon (17):
>4 Nidoran (F)
>3 Nidorina
>2 Nidoqueen
>4 Scyther
>2 Lickitung
>1 Snorlax
>1 Promo Mewtwo
>Trainers (15):
>4 Bill
>4 Oak
>4 Engy. Removal
>3 Engy. Retrieval
>Energy (28):
>2 D.C.E.
>6 Psychic
>20 Grass
>Basic strategy is to open with some damage from Scyther, then
>stall with Lickitung and Snorlax while I build up my main 'Mon,
>Nidoqueen, to finish 'em off. Also, Promo Mewtwo works well
>with my Engy. Removals and Retrievals, though, alas, I only have one (ditto for Snorlax).
>Thanx again, Eric
Grass decks make for excellent starter decks for getting into tournament play for the first time. Although they aren't as solid as some of the other colors, they do hold their own well if you watch your weaknesses and balance them carefully with colorless Pokemon in addition. It looks like you've done a good job here of balancing Nidoran family's psychic weakness with Scyther's fire weakness and Lickitung's Psychic resistance. However, I believe you'll find more success with this deck if you take out the Nidoqueens, Snorlax and Promo Mewtwo. Instead, let's add a couple of Kangaskhan.

Pokemon (12 Basic + 3 Evols = 15 Total):
4 Nidoran (F)
3 Nidorina
4 Scyther
2 Lickitung
2 Kangaskhan

For energy, we focus on grass, grass, and well, more grass ;)

Energy (14 Basic + 4 Special = 18 Total):
14 Grass
4 Double Colorless Energy

We reduce back on Energy and Pokemon in an effort to stuff more trainers in our deck. Trainers are really the key to winning games. We want to focus on card drawing and disruption of our opponent's strategy. Since you chose Energy Removal in the deck you sent me, we'll stick with that one as one of the staple disruption methods.

Trainers (27 Total):
4 Bill
3 Professor Oak
2 Computer Search
3 Gust of Wind
3 Nightly Garbage Run
3 Trash Exchange
4 Energy Removal
3 Item Finder
2 Scoop Up

Good luck!