Subject: Flame Whip Interesting concept here. My only serious problem with this deck is 33 Pokemon? Most decks I've seen and/or built only contain between 20 to say 25 Pokemon on average. This deck just has way too many to be effective. You also have only 3 trainer cards in here? The cards themselves would help this deck, but with only 1 of each, they aren't worth it. Here's ny suggestions. First off, let's get someof these Pokemon out of here.Pull both Ponytas, both Tangelas, all the Nidorans and Nidorinos, 1 Charmander and Charmeleon, and 2 fire energies. All of the Pokemon mentioned, except for the Charmander and Charmeleon, detract from the Pokemon your intending to use. I'm intending that pulling the Charmander and Charmeleon just to lighten how many Pokemon your using, since I think your using the Charmander and Charmeleon as extra fire support. Now's here what I would add in. Put in 3 grass energies, 1 Bulbasaur and Ivysaur,2 Bills, 2 Energy Retrievals, 1 Potion, and 3 Pokemon Traders and/or Poke Balls, in some combination. These cahnges should strengthen what Pokemon you really want to use, but also give you a little more flexability in how soon you get them out. Bryan Howland DABOMB581 wrote: > An awesome anti-Dugtrio or Venusaur Deck, Based Around Beedrill, Ninetales > and Ivysaur (I might need Venusaur), my second deck > > 11 Grass Energies > 13 Fire Energies > 24 Energies > > 2 Vulpix > 1 Ninetales > 3 Weedle > 2 Kakuna > 2 Beedrill > 3 Ponyta > 2 Tangela > 3 Nidoran > 2 Nidorino > 4 Charmander > 3 Charmeleon > 3 Bulbasaur > 2 Ivysaur > 1 Magmar > 33 Pokémon > > 1 Bill > 1 Super Potion > 1 Potion > 3 Trainers > > 33, 24, 3 = 60