I'll try Derek. Unless I miscounted, you're at 61 cards, just a tad over the limit. Here's a quick fix though, loose the Lass. Concider the fact that she forces trainer cards that your opponent and you have in hand back into your respective decks. Add the fact that you're palying with 25 trainers. No offense, but it soounds like you're hurting yourself more than your opponent. Now on to actually improving this deck. Even with the loss of Lass, 24 trainers is way too much for a deck. Also, the rats are nice, but there are better pokemon to use. A little more energy wouldn't hurt either. Let's start by loosing the Rattatas and Raticates, 1 Double Colorless Energy (there is a reason & it'll be explained), 1 of each: Oak, Bill, Energy Removal, and Potion; both Defenders, and the Computer Search. That's 14 cards to work with. Since this is, for the most part, a mono-fighting deck, you might as well use as many fighting pokemon as you can. Repalcing the Rattatas and Raticates in exact numbers (4/2) with Machops and Machokes would 1) give your basic and evloved forms more HP's for the same amount of damage given; and 2) your using the same amount of energies to power the attacks (except for Machoke's Submission, that requires one more energy) on both forms. I would also put in 1 more Hitmonchan or Farfetch'd, 'Chan prefered. They are basic and can do some decent quick damage.7 gone, 7 to go. As I mentioned, it looks like your playing a mono-fighting deck. So why not get as much fighting energy in there as possible? Basicly take the 7 remaining slots and fill them with fighting energy. That will give you 23 fighting and 3 DCE's for a total of 26 energies for the deck. More than enough to power it. You still have 17 trainers in the deck, but they give you card draw speed (Bill & Oak), stalling (Energy Removal & Gust of Wind), healing (Potion), and additional damage ability (Plus Power) in respectable numbers to attain your deck's goal. Give this tweak a try, it should improve the deck conciderability. Bryan Howland Derek Wilson wrote: > Could you plz comment on my deck if i could make it better somehow? > > 1 Chansey > 3 Hitmonchans > 3 Farfetched > 4 Ratta > 2 Raticate > 3 Clefairy > > 4 Double Colorless > 16 Fighting Energy > > 3 Professor Oaks > 4 Potions > 4 PlusPowers > 1 Lass > 4 Energy Removals > 2 Gusts of Wind > 2 Defenders > 1 Computer Search > 4 Bills > > Strategy: Basically, i went for a deck that will quickly do damage. > The clefairies are in there so i can annialate when Holo-Man pulls out > that Charizard. Also, the chansey is in there because it can defend > while i stock hotmonchan and clefarie full of energy. > > Thanks, > Gorgon