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Yu Yu Hakusho
Harry Potter
Vs. System

Ness's Nest
with Jason Klaczynski
Top 5 Combos in Modified

December 29, 2006

#5 Rainbow Energy (Legend Maker) & Banette ex (Legend Maker)

For once, the 1 damage counter Rainbow Energy forces you to play on your Pokemon is a good thing.  Rainbow Energy allows you to Shady Move a damage counter on to one of your opponent's Pokemon, even when you had no damage on you to begin.  This is especially effective early game, allowing Banette ex to do a quick 50 damage, which one hit KOs many basics, including Holon's Castform.

#4 Manectric ex (Deoxys) & Mew ex (Legend Maker)

Disconnect is an extremely strong attack, but once Manectric is taken down, your opponent will finally get to play all the trainers he or she was holding. By using Mew ex, you can ensure more Disconnects, so your opponent will have to wait until its too late to be able to play his or her trainers.

#3 Raichu d (Holon Phantoms) & Scramble Energy (Deoxys/POP4)

What makes Scramble Energy so effective with Raichu is not only that it allows a Zzzap when tied or winning and a Metallic Thunder when losing, is that Zzzzap naturally doesn't force you to draw immediate prizes.  Instead, you fill your opponent's board with damage without drawing a prize, this way, when a Raichu d has been knocked out, your next one is able to use Metallic Thunder for one Scramble Energy.
#2 Dragonite d (Delta Species) & Metagross d (Delta Species)

Without Dragonite d, Metagross's Crush & Burn attack is extremely weak.  With Dragonite d, it becomes a repetitive streak of OHKOs.
#1 Holon's Castform (Holon Phantoms) & Holon Mentor (Delta Species/Dragon Frontiers)

This combo is the basis for about half of the good decks in modified.  Holon Mentor gets you the delta basics you need to use Delta Draw - the ideal opening for all of these decks.



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