"Hey, what're you looking at? You
can't beat me! Get out of my alleyway! What? You think
you got what it takes? Please, kid, you ain't got
nothing-AWWWWWWWWW YOU BEAT ME!!"
-every Delinquent ever
Hello guys, welcome to another day
and another Supporter! Delinquent's actually a pretty
nice card, all things considered, but she's really only
good for one particularly thing. That being said, being
good at that one thing leads her to being good at
another thing, so it's gonna be interesting!
See, Delinquent doesn't really care
about keeping your Stadiums intact - she'd rather be
spraying the walls with paint and destroying them!! So
basically she's gonna wreck any Stadium in play, and if
a Stadium does get wrecked, she decides to wreck more
mayhem and wreck your opponent's hand by discarding 3
cards from there! It's a whole wrecking ball of
...well, in theory.
Certainly, the chances of the
effect itself going off are pretty high - I mean, we
live in a time where "Stadium Wars" is a part of the
metagame - but while getting rid of the Stadium might be
a good play, discarding from your opponent's hand might
not always be. Discarding gets rid of stuff temporarily,
but there are many ways your opponent can work around
it; even if you do end up getting rid of your opponent's
entire hand, it's almost more to their advantage.
A) Discarding Pokemon? In most
decks that's probably the worst one, but Vespiquen decks
won't hesitate to add more damage to their decks, and
Delinquent will certainly fuel their attack really well.
B) Discarding Items? That's pretty
bad in general, so most decks will want to avoid that.
C) Discarding Supporters? VS Seeker
will circumvent that easily and give it back.
D) Discarding Energy? Please, so
many decks will get those Energies back, don't be silly.
There aren't too many that will dislike losing Energy.
So overall, there are ways for
people to play around Delinquent, but that doesn't mean
people will always be prepared for it! Playing her down
when they have 3 or less cards will force the opponent
to topdeck, and that can make things very difficult for
them in the long run. Certainly a strong mid to late
game card, when it's more difficult to recover from such
a loss. Beyond that, it's gotta compete with some of the
other Supporters out there, so if you do run Delinquent,
she's a good one-of.
Standard: 3/5 (as the game goes on,
Delinquent will be more and more useful for sure)
Expanded: 3/5 (even with your own
Stadium, you can still use this to disrupt your
opponent, though I wouldn't really do that if your
Stadium's essential to your strategy)
Limited: 2.5/5 (that being said,
the low amount of Stadiums in this set may not help with
playing Delinquent, and even then neither is
particularly worth playing, soooooo)
Arora Notealus: Get lost, kid, I
got motorcycles to ride and laws to fine...or break, one
of the two.
Next Time: Time to go to sleep for