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Yu Yu Hakusho
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Pojo's Pokémon Card of the Day



- Ancient Origins

Date Reviewed:
October 13, 2015

Ratings & Reviews Summary

Standard: 3.63
Expanded: 3.50
Limited: 3.90

Ratings are based on a 1 to 5 scale.
1 being horrible.  3 ... average.  5 is awesome.

Back to the main COTD Page


And now we move on to Regice, another one of the Basic non-EX Regis in this set! Comparing it to Regirock, it's definitely a lot better, not having to rely on existing support to make its attacks better. If anything, it's probably got the best attacks of the three! 

Ice Beam is a decent first attack, and while it's a bit expensive at 2-for-30, it does provide a coin flip for a 50/50 shot at Paralysis. Paralysis is unequivocally the best Status Condition in the TCG, so even having a 50% chance of landing it is pretty good, and when you do hit it, your opponent can't do much but sit there! Granted, you can't really make it your main attack with that low damage output, but it's definitely a good first attack. 

And then there's Resistance Blizzard. And MAN, is this a great attack for Regice!

At 3 Energy, it does a decent 70 damage, not the greatest seen on non-evolving non-EX Basics, but its effect is probably the best power you could have! Basically after using Resistance Blizzard, Regice becomes Pokemon-EX-proof during your opponent's next turn - and I DO mean Pokemon-EX -proof! They can't even TOUCH Regice, as the barrier makes him COMPLETELY IMMUNE to damage and effects from attacks! NOTHING CAN HIT REGICE!! 

...well, unless it's not an EX. Then Resistance Blizzard doesn't do much. 

But in a metagame where EX are so prevalent, and in which we need a sort of secondary attacker, Regice will most likely be the driving force that reminds people that non-EX aren't so bad after all. 

Cause you're not getting over him otherwise. 


Standard: 3.5/5 (extremely relevant in terms of the meta and definitely a great secondary attacker for Water Decks like Primal Kyogre-EX; in a way, he's just another version of Suicune) 

Expanded: 3.5/5 (the advantage to running Regice over Suicune though is that he won't have his effects shut down by things like Hex Maniac, Silent Lab, or Garbodor - just get him to 3, and watch him force your opponent to make plays!)

Limited: 3/5 (there are less EX in this set compared to Standard and Expanded, but the chances of getting one are still high, and 30 and 70 damage is still really good in this format) 

Arora Notealus: Beep boop boop beep boop 



I was going to try to be subtle and work it into the review, but I am pleased to point out that pokepedia.net has received a long overdue update.  If you’re not familiar with the site, it allows you to search not just for text spoilers of cards, but for specific elements within the cards, including within the card text! 

Our second subject this week is Regice (XY: Ancient Origins 24/98).  Diving right in, it is another Water-Type.  Nearly all Fire-Types and a chunk of Fighting Types are Water Weak; they weren’t the dominant presence of the top cut of last of the first weekend of Autumn Regional Championships (I don’t have results yet for the second weekend) but they had more of a presence than I realized:  Flareon (BW: Plasma Freeze 12/116), Donphan (BW: Plasma Storm 72/135) and Landorus-EX still made a showing in the lower age brackets.  Water-Type Resistance is absent on newer cards but still present on many Grass-Types from the BW-era sets.  There are a few “anti-Water-Type” cards but the most I hear about them is when I keep mentioning them in these CotDs for the sake of being thorough, give or take some Theme Deck matches on the PTCGO.  Water-Type support exists but it isn’t as robust as the Fighting-Type, which is the gold standard.  It is a Basic which clearly is the best; fastest into play, least amount of time to set-up and even though there are some “anti-Basic” effects it doesn’t overpower their natural synergy with various card effects and game mechanics, plus in Expanded remember there are some Basic Stage support cards (which were totally unneeded back when they were new as well). 

Regice has 120 HP which is just 10 shy of the printed maximum seen on Basic Pokémon, excluding those with a special mechanic (like being a Pokémon-EX).  While it most definitely can be OHKOed, doing so rapidly, reliably and repeatedly is going to be limited to decks that focus on steamrolling the competition; most competitive decks will manage one of the three and quite a few two, but all three in the same deck is not.  As Regice is Metal Weak, which is unsurprising given that it is actually strictly an Ice-Type in the video games, which in the TCG has been folded into the Water-Type.  Relevant to the TCG is that this is probably on par with the Grass Weakness you’ll find on many (most) Water-Type Pokémon, but can be useful by diversifying Weakness in a mostly or all Water-Type deck.  When it comes to actually taking hits, yes it can hurt; Metal-Type attackers aren’t as common right now but Bronzong (XY: Phantom Forces 61/119) is used as Energy acceleration for splashable attackers, which means those decks could easily add one in if Regice proved worth countering.  No Resistance is the worst but it is also so very common so we will move onto the Retreat Cost of [CCC]; this is hefty and even if you can pay it, it will be a pain.  Pack something to bypass manually Retreating at full price or to help “tank” while Active.  As this is a Basic Pokémon, this being Heavy Ball compliant is a bit more worthwhile: one Heavy Ball yields one Regice. 

Regice has no Ability or Ancient Trait but it does have two attacks.  For [WC] it can use “Ice Beam” for 30 damage with a coin flip to Paralyze the opponent’s Active; the damage is a bit low but sometimes it will be a useful fallback attack.  For [WCC] Regice can attack with “Resistance Blizzard”, which hits for 70 damage while placing an effect on itself.  Said effect is that all effects of attacks including damage done to itself (Regice) are prevented, until the end of your opponent’s next turn.  Though this effect can be reset by Benching it (though unless your attacking Pokémon-EX can hit the Bench, you’ll need to force it Active again) and the usual attacks that ignore the effects on the opponent’s Active.  It offers no protection against the many non-Pokémon-EX that see play, but a good chunk of those won’t find Regice an easy OHKO (and Resistance Blizzard will half KO them).  All in all, a good attack even if it needs a Muscle Band to 2HKO the typical 170 to 180 HP Pokémon-EX. 

Regice has no other versions to consider.  Its main competition comes from Suicune (BW: Plasma Blast 20/101).  Suicune is also a Basic, Water-Type with no Resistance or Ancient Trait, but it has 100 HP, Grass Weakness, a Retreat Cost of [CC], the Ability “Safeguard” (same effect as Resistance Blizzard but always on) and the attack “Aurora Beam” (costs [WCC], hits for 70 damage).  That level of protection always being on is great, though every now and then it causes hiccups as you can’t (for example) use the Energy attachment of M Manectric-EX on a Safeguard Pokémon.  Aurora Beam also gives you less bang for the buck than Resistance Blizzard; same damage but Aurora Beam has no effect.  Obviously less HP is a concern while the slightly better Retreat Cost is just a small bonus.  The deciding factor between the two whether you are more worried about Abilities being shut down or more worried about combos with your own Pokémon-EX… in Expanded.  In Standard Regice is our only option and… its doing well. 

One Vileplume (XY: Ancient Origins 3/98) list ran four of it and it made the top eight for the Masters Division in Houston for the first weekend of the Autumn Regional Championship.  Not the same as winning the whole thing and/or being in most of the winning decks, but it is still impressive.  Where I usually encounter it is on the PTCGO with - you guessed it - M Manectric-EX, something Suicune can’t do as well because you can’t use its “Turbo Bolt” attack to attach to it.  So in the Standard format, it is certainly has a place.  In Expanded, it still does though it faces more competition.  In Limited, it is a great pull; only skip it if somehow your deck cannot afford another Basic Pokémon (like a +39 deck that runs just one big, Basic) or you somehow can’t make the space for basic Water Energy. 


Standard: 3.75/5 

Expanded: 3.5/5 

Limited: 4.8/5 

Summary: The short version is that Regice should have made our Top 15 list; it is a very, very good card though it does rely on other cards to do its job.  Yes it has to attack to gain its protection and yes that protection isn’t full proof, but if a deck isn’t prepared for it it can quickly become an autoloss, and even decks that can deal with it will often lack the capacity to deal with it well. 

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