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Pojo's Pokémon Card of the Day


 Machamp #49  

- Plasma Blast

Date Reviewed:
October 30, 2013

Ratings & Reviews Summary

Modified: 1.5
Limited: 1.5

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

Machamp #49 (Plasma Blast) 

Stage 2 Pokémon don’t have an easy time of it in this format. With so many powerful Basics around, why would you ever pick the slower, more resource hungry option of playing them? Only, it seems, if they can offer a game-breaking Ability (Blastoise BCR) or an extremely cheap, potentially high damage attack (Empoleon DEX). 

Machamp gives you neither of these things. Yes it has an Ability, but Badge of Discipline, which means your Fighting Pokémon’s attacks aren’t affected by Resistance, really isn’t very useful at all: Lugia EX and Tornadus EX are just about the only cards you will see played that are hurt by this and even then it isn’t going to be a major problem for them. Although Close Combat does give you big damage of 120, that comes at the massive cost of four Energy and still isn’t enough to OHKO an EX or another Stage 2 without a big boost from Silver Bangle and/or Hypnotoxic Laser. Oh and it has a drawback that can make Machamp take more damage next turn. Like that was needed. 

The issue here is the sheer amount of resources needed to do the same damage that you would get from much better supported Basic attackers like Kyurem PLF, Darkrai EX, or Genesect EX (which also do 120 when you include the snipe damage). All the while they keep making Stage 2 cards which aren’t as good as Basics, you can’t expect to see them played at tournaments. 


Modified: 1.5 (too slow, too expensive, too much effort to use)

Limited: 1.5 (would take forever to set up)

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