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Yu Yu Hakusho
Harry Potter
Vs. System

Pojo's Pokémon Card of the Day



- Plasma Blast

Date Reviewed:
October 21, 2013

Ratings & Reviews Summary

Modified: 2.87
Limited:  4.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

Tropius (Plasma Blast) 

Hello and welcome to another week of reviews on Pojo’s CotD. We kick off with a look at Tropius – a card which is best described as being . . . ok, I guess. 

What we have here is a solid 100 HP Basic with a couple of decent attacks. One Grass Energy gets you Return, which does 10 damage and has a Bianca-esque effect, allowing you to draw until you get six cards in your hand. Useful on an early turn if you play your cards out, and it could come in handy if your opponent plays N late game and leaves you holding not very much. The second attack, Energy Press, adds another Energy to the cost (any Colour will do though) and will do 20 damage plus 20 more for each Energy on the defending Pokémon. This can be good against an attacker with big Energy costs, especially if you can hit it for Weakness (I’m mainly thinking of Keldeo EX here). For the price, it’s a reasonable attack that becomes very useful in a few situations. 

Tropius has only seen very limited play though, mostly in Genesect decks which have the Grass Energy handy. It can be used against Safeguard Pokémon which block attacks from EXs, or Silver Mirror which stops Genesect itself. Being a non-EX, it can also force opponents into having to take 7 Prizes to win.

Generally, though, it isn’t really anything special and struggles to win a place in most lists. Return will be a lot less attractive when the rules change (November 8) and it can’t be used on the first turn and even now Tropical Beach provides a better option. Tropius was mildly hyped before release and although it does have its qualities, actual playing experience has shown that it isn’t quite up to snuff.


Modified: 2.75 (an average card that sometimes gets used because we lack better options)

Limited: 4.5 (big-ish Basic with drawpower and cheap attacks, so it’s a yes from me)

Jono Robus

Welcome readers to this week's first card review.
Today we are reviewing Tropius, a Basic, Grass Pokemon with a seen on some basics 100HP, with a Lightning Weakness (cool because most Grass types are weak to fire) and a Fighting Resistance (also cool), and a nice retreat cost of 1.
Now for it's attacks:
Return does 10 damage for 1 Grass Energy, but it you draw cards in your hand until you have 6 cards in your hand. Nice at around the start of the game.
It's second attack, Energy Press, is just like Cobalion's Noble Victories one of same name (except that Virizion EX can charge this one up with it's Emerald Slash), doing 20 damage plus 20 more damage for each energy attached to the Defending Pokemon (your opponents active Pokemon), really nice, especially against Blastoise/Keldeo and most Suicune varients.
Does it deserve a place in your Genesect, Virizion and Limited decks? While I like to use Drifblim DRX and Bouffalant DRX in the former, I would still think about testing this in said deck of yours. In limited decks, I think that this is a great card, with great draw power (and damage at the same time), and has a nice second attack when your opponent has powered up their Pokemon.
Modified: 3, Run a Grass type deck? Give it a test and see if it works in your deck!
Limited: 4, Draw power AND cheap attacks. Yay.

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