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Pojo's Pokémon Card of the Day


Top 5 Reprinted Legendary Treasure Cards

#1 - Energy Switch  - Legendary Treasures

Date Reviewed:
Nov 15, 2013

Ratings & Reviews Summary

Modified: 3.50
Limited: 4.65

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

#1 Energy Switch 

To be honest, I never dreamed that I would ever have Energy Switch at the top of any kind of ‘best card in the set’ list. This staple of theme decks has been in the format constantly since it first appeared in Aquapolis over ten years ago. In all that time it was very rarely played competitively. 

Energy Switch is one of those cards that does exactly what it says on the tin: it moves a Basic Energy card from one of your Pokémon to another. Useful? Yes. It’s not difficult to think of situations where this card would come in handy for conserving resources, correcting mistakes, or powering up an alternative attacker. Until relatively recently though, it was not deemed useful enough to be worth giving up deckspace for. That changed last format thanks to two decks: Ho-oh EX decks needed Energy Switch to make use of Ho-oh’s Rebirth Ability with their toolbox selection of attackers, while Darkrai EX decks really benefitted from the flexibility it gave them in combination with the Dark Cloak Ability and the Dark Patch Item. When Energy Switch was rotated it killed Ho-oh as a deck, though Darkrai was still able to thrive without it. 

Now Energy Switch has returned, Ho-oh can be played again and Darkrai gets one of its toys back. The other deck that really wants this card is Virizion EX/Genesect EX which can now make much more efficient use of its Energy acceleration and attachments. After years of being ignored and largely unnecessary, it seems that we now have a format in which Energy Switch is an important card. That would explain why so many players are happy to have it back. 


Modified: 3.5 (you don’t know what you’ve got until it’s gone, I guess)

Limited: 4.25 (always been pretty useful here)


At last we come to our number one choice for the Top 5 Reprints of BW: Legendary Treasures.  That card is… Energy Switch!


Energy Switch is a handy little Item that allows you to move a Basic Energy card from one of your Pokémon to another of your Pokémon.  Though Pokémon players don’t dwell on raw card advantage as much as games with lesser forms of draw power, this would be a “-1”: your hand drops by a card and you have no additional resources in play.  As was proven by successful Darkrai EX decks last format, it turns out this is worthwhile trick when used properly.


What is “proper use”?  As in Darkrai EX decks, allowing Energy acceleration such as Dark Patch to apply to a broader range of targets than Dark Patch would normally allow, in this case accelerating a Basic Darkness Energy to a non-Darkness-Type or (as is the main use) accelerating it to your Active Pokémon.  It can also be used when triggering certain effects; again referencing Darkrai EX, you can drop a Basic Darkness Energy on your Active Pokémon and retreat for free via Dark Cloak, and follow-up by using Energy Switch to move that Energy to your new Active Pokémon.


There are tricks such as yanking Energy off of a doomed Pokémon, which is especially effective if you still have enough Energy to use a lesser attack, and essentially Energy Switch meant the attacker was “just borrowing” that Energy until you got it to its final destination.  Related to this is abusing specific card effects, like Max Potion: you can use a Pokémon that attacks well for a single Energy and can take at least one hit, get off an attack, then get it back to the Bench, move its Energy to a spare attacker, and use a Max Potion to flush away all damage that was on your previous Active Pokémon.  This is not a card that every deck can use, but that Darkrai EX decks used quite well and that a few other more recent decks should also do well.


In Unlimited, this card suffers the same problems that kept it from being useful for its long and mostly uneventful life; moving a single basic Energy just doesn’t help enough.  There might be a few decks that would prove to be exceptions, but they’ll be competing against the surviving First Turn Win decks, the One Turn Win decks (that used to be First Turn decks with low odd, but now can’t work first turn at all), various lock decks… and of course, just the traditional raw power that comes from such an expansive card pool.  Odds are you’ll have better forms of Energy acceleration or be relying mostly on Special Energy or both.


In Limited, this is a must play unless you are running a +39 deck… as there will be no other Pokémon to shift to in such a deck.




Unlimited: 1/5


Modified: 3.5/5


Limited: 4.9/5



Energy Switch is a card that is very useful in specific decks but not in others, hence its seemingly low score.  I did have it as my number one pick, because I did not pick any cards that were already legal without needing a reprint: another Darkrai EX, Mewtwo EX, or Keldeo EX doesn’t really have a big impact right now.  Getting Energy Switch should at least help Darkrai EX decks and probably a few others.

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