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Pojo's Pokémon Card of the Day

 

Quagsire  

- Plasma Freeze

Date Reviewed:
July 3, 2013

Ratings & Reviews Summary

Modified: 1.25
Limited: 1.87

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
2010 UK National
Seniors
Champion

Quagsire (Plasma Freeze)  

The Japanese card designers sure do seem to love that Ability which reduces 20 damage from attacks. We’ve seen it on Donphan Prime, Samurott BLW, Bouffalant DRX, and now we get it on Quagsire PLF. The thing I like about it is that it’s called ‘Laid-Back’, which suits Quagsire’s derpy, oblivious nature. Unfortunately, it’s not going to be enough to make Quagsire playable. 

That’s because Quagsire is a Stage 1 Pokémon with just 100 HP. With Hypnotoxic Laser and Virbank City Gym running rampant, it just isn’t that hard for most decks to do the necessary damage to OHKO Quagsire. Next season, it gets even worse for the Water Fish Pokémon, as its Grass Weakness is easily exploited by Virizion/Genesect decks. 

This would be a shame if Quagsire had a good enough attack to justify using him in the first place. Unfortunately, all he has is Mud Gun, which costs three Energy (far too slow) and has a base damage of 60. True, if he has a Fighting Energy attached, you get an extra 30 damage but this requires you to use Blend WFLM or Basic Fighting, making Quagsire even more awkward to set up. It isn’t as if the payoff is that great either: yes, it does two-shot an EX, but Quagsire will be long gone before that happens. 

Pretty much just an underpowered filler card then, and one that you certainly will not be seeing at US Nationals this week. The best of luck to everyone who is going, and have a great holiday weekend! 

Rating 

Modified: 1.5 (too weak and too slow)

Limited: 2.25 (somewhat durable, and kind of suits the way most limited decks run multiple Energy Types)


Ness
Two-Time World Champion
Check out The Klaczynski Open. August 31, 2013

Quagsire

It must be "Review Bad Cards Week," because none of this week's cards have any business in any deck what-so-ever! Sure, Quagsire reduces damage it takes 20, but its a measly 100 HP on a Stage 1 Pokémon. 100 HP is just enough to NOT be searchable by Level Ball, but still an easy OHKO for a variety of attacks. Mud Gun will hit for 30 more damage if you have any fighting energy on Quagsire, making Blend Energy a great card to combo with it, but even then, 90 for three energy? That doesn't cut it anymore! 

In limited, the ability is decent, but in order to make it good, you'd be forced to run fighting energy as well, limiting your options. 

Modified: 1/5
Limited: 1.5/5

Combos with: Blend Energy


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