We end this week by 
														looking at our number 
														five pick,
														
														Kyurem (BW: 
														Plasma Freeze 
														31/116), or
														
														Kyurem [Plasma] if 
														you want to be specific 
														as I often do. 
														We first reviewed 
														it
														
														here where we ranked 
														it as the second most 
														promising card of BW: 
														Plasma Freeze. 
														Like many cards 
														on this list, it debuted 
														not only under the 
														previous rules, but 
														under the previous 
														format and two sets ago. 
														As such in its 
														relatively short life, 
														it has already seen some 
														significant changes.
														
														
														 
														
														
														The good news for it is 
														that it is still a big, 
														Basic Pokémon clocking 
														in at the current 
														printed maximum 130 HP 
														(at least for something 
														that isn’t a 
														Pokémon-EX). 
														It can tap all 
														that wonderful Team 
														Plasma Support, and 
														while
														
														Silver Mirror can be 
														a pain and people are 
														still trying to make a 
														go of
														
														Haxorus (BW: 
														Plasma Blast 
														69/101), it is still 
														definitely a net 
														advantage. 
														Being a 
														Water-Type still allows 
														you to hit a few key 
														Pokémon for Weakness, 
														though the exact 
														composition will vary 
														depending on the 
														metagame and as far as I 
														can tell, it’s not a 
														major focal point for 
														the card.
														
														
														 
														
														
														The Metal Weakness is 
														probably safer now; I 
														know that Metal-Type 
														Pokémon haven’t 
														vanished, but the loss 
														of
														
														Klinklang (Black& 
														White 76/114) means 
														Shift Gear decks are no 
														more. 
														Lack of 
														Resistance is still a 
														bummer but not a problem 
														and the chunky Retreat 
														Cost of three can be an 
														issue but most decks are 
														going to have 
														alternatives to manually 
														retreating at full price 
														so it isn’t a major 
														concern, and in a few 
														decks you might even 
														take advantage of
														
														Kyurem [Plasma] 
														being a legal
														
														Heavy Ball target.
														
														
														 
														
														
														Frost Spear really takes 
														a hit due how things 
														have changed since this 
														card’s first appeared. 
														No more attacking 
														first turn makes the 
														(WC) cost just a little 
														less significant; thanks 
														to
														
														Colress Machine and
														
														Plasma Energy, this 
														Pokémon (a long with 
														several other Team 
														Plasma affiliates) could 
														attack first turn fairly 
														often. 
														Secondly, the 
														erratum of
														
														Pokémon Catcher 
														result in
														
														Mr. Mime (BW: 
														Plasma Freeze 
														47/116) becoming a 
														fairly common piece of 
														TecH; it has a lot 
														better odds of staying 
														safe on the Bench and 
														Bench hits were an 
														important part of 
														multiple decks even 
														before the 
														aforementioned change to
														
														Pokémon Catcher made 
														hitting the Bench 
														technically more 
														valuable.
														
														
														 
														
														
														Blizzard Burn has now 
														become more valuable, 
														again due to more recent 
														cards and the change in 
														rules. 
														While you can no 
														longer perform strategic 
														OHKOs as easily (again,
														
														Pokémon Catcher 
														erratum),
														
														Silver Bangle makes 
														it even easier to jack 
														up damage. 
														That isn’t to say 
														you ignore the 
														“traditional” (a strange 
														way to describe 
														something less than a 
														year old) set-up Plasma 
														Haymaker decks tend to 
														favor; 2HKOs (even those 
														enabled by alternating 
														Pokémon) are just fine 
														but its even better now 
														that a Pokémon Tool can 
														piggy back on three 
														Benched
														
														Deoxys EX or the
														
														Hypnotoxic Laser/Virbank 
														City Gym combo to 
														achieve OHKO range 
														against Pokémon-EX. 
														
														
														Kyurem [Plasma] is 
														an excellent 
														representative of what 
														Team Plasma decks have 
														to offer. 
														Just remember 
														that if it survives 
														attacking, you’ll need 
														to fall back on Frost 
														Spear or have a means to 
														reset the effect of 
														Blizzard Burn.
														
														
														 
														
														
														For Unlimited, and this 
														is pure Theorymon 
														because the situation 
														hasn’t changed (no play 
														testing, no articles by 
														others to reference, 
														etc.), I would guess 
														that
														
														Kyurem [Plasma] is 
														“okay”. 
														The changes we 
														got in November to the 
														first turn rules didn’t 
														neuter the infamous “Sabledonk” 
														deck, which uses
														
														Sableye (DP: 
														Stormfront 48/100) 
														to go first 
														automatically (or at 
														least if it isn’t facing 
														another such
														
														Sableye), then a 
														combination of other 
														cards to bounce your 
														Bench (if you even had 
														one) and place damage 
														counters until your 
														remaining Pokémon is 
														KOed. 
														Losing the 
														capacity to attack first 
														turn just forces it to 
														repeat the combo an 
														extra four times, which 
														does increase the odds 
														of a needed card being 
														Prized, a draw failing 
														to yield the needed 
														cards to continue the 
														“combo”, or a misplay by 
														the player using 
														Sabledonk. 
														
														
														Kyurem [Plasma] has 
														enough HP that it ups 
														the odds of one of those 
														last three things 
														happening, at least a 
														little and the Team 
														Plasma “support” might 
														throw a wrench into the 
														plans of other classical 
														decks that I expect 
														would see play; 
														Abilities don’t count as 
														Pokémon Powers/Poké-Powers/Poké-Bodies 
														and similar “this 
														mechanic didn’t exist 
														back then” loopholes are 
														tantalizing.
														
														
														 
														
														
														As for Limited play, if 
														you’re fortunate enough 
														to still enjoy it with
														BW: Plasma Freeze 
														boosters, this is a 
														great pull. 
														It isn’t quite 
														“just run it in a deck 
														with 39 non-Pokémon for 
														an all but guaranteed 
														win” level, but it comes 
														close so if you are 
														daring you could risk 
														it. 
														Otherwise make 
														room for this and some
														
														Water Energy in your 
														deck unless you do 
														indeed pull a Pokémon-EX 
														worth building a +39 
														deck around.
														
														
														 
														
														
														
														
														Ratings
														
														
														 
														
														
														
														Unlimited: 
														3/5
														
														
														 
														
														
														
														Modified: 
														3.8/5
														
														
														 
														
														
														
														Limited: 
														4.95/5
														
														
														 
														
														
														
														
														Summary
														
														
														Odds are I have done it 
														again and apparently 
														underscored an obviously 
														great card. 
														Did I do it to be 
														controversial? 
														Perhaps, but most 
														readers should know that
														
														Kyurem [Plasma] is 
														one of the great 
														examples of how powerful 
														Team Plasma Pokémon are, 
														so if it was only for 
														that reason I would look 
														pretty stupid. 
														This is a great 
														poster-mon for Team 
														Plasma Pokémon because 
														it’s a very good card on 
														its own, but only 
														becomes great with 
														significant support, 
														like
														
														Genesect EX and
														
														Black Kyurem EX 
														before it (not that the 
														latter is Team Plasma).
														
														
														 
														
														
														Without significant 
														support, it’s a solid 
														but unspectacular 
														beatstick with sniping 
														capabilities that 
														currently are likely to 
														be countered. 
														With support it’s 
														amazing… but a lot of 
														cards are amazing with 
														support. 
														That’s why my Top 
														20 (I like to be 
														thorough in case of tie 
														breakers) list had a lot 
														of Team Plasma Pokémon, 
														but all in the second 
														half: their strength 
														comes from each other. 
														
														
														Kyurem [Plasma] did 
														make it into my Top 10, 
														but in the number nine 
														position. 
														I also “low 
														balled” it for the 
														initial Top 10 Promising 
														Picks of Plasma Freeze, 
														where I ranked it as the 
														fourth best card and 
														time has proven that was 
														a mistake.