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Pojo's Pokémon Card of the Day


Silcoon #7

Dragons Exalted

Date Reviewed: Sept. 10, 2012

Ratings & Reviews Summary

Modified: 1.58
Limited: 2.75

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

Silcoon (Dragons Exalted)

Every so often on CotD we have to review a card because . . . ummm . . . well we just do ok? Silcoon is one of those cards.

It’s an evolving Stage 1 in the Beautifly line. 80 HP (ok for what it is, I guess), Weakness to Fire (like it matters), and Retreat cost of three (Heavy Ball searchable, to look on the bright side). Like most evolving Stage 1’s we can’t really expect anything from it. (They can’t all be Gabites and Eelektriks, can they?). All we ask is that they hang around long enough to evolve on those occasions where we don’t just skip them altogether with Rare Candy. And to be fair, Silcoon tries to do this, it really does. For one Colourless Energy, Harden will prevent any damage done to Silcoon . . . as long as that damage is 60 or less.

Wait, what?

Yeah, I had to read that again too. Silcoon won’t stop the opponent from knocking him out in one hit, but he won’t let them put a few damage counters on him. I suppose that would mean you get an undamaged Beautifly out of the deal but . . . really? Most decks are not going to have a hard time doing 70+ damage, making Harden pretty much a waste of an attack a lot of the time. Could be worse though, I mean it’s better than using Bug Bite: [G][C][C] for 40 points of effect-free damage. That’s unacceptable.

It looks like the card designers have tried to come up with a way for Silcoon to be a useful Stage 1, but more often than not, it just isn’t going to work and you would still much prefer just to Rare Candy into Beautifly. Is that something you would be likely to do in a tournament though? Tune in tomorrow to find out!


Modified: 1.5 (bless him for trying)

Limited: 2 (I guess he could stall quite effectively . . . if your opponent is dead drawing)


Happy midweek, Pojo readers! Today we're reviewing a Stage 1 that originally debuted in Ruby/Sapphire. Today's Card of the Day is Silcoon from Dragons Exalted.


Silcoon is a Stage 1 Grass Pokemon. Grass Pokemon are virtually non-existent in Modified, with only Virizion NVI rarely seeing play; of course, this also means that if a Grass-type is powerful enough, there may be a niche in the metagame. 80 HP is average for a Stage 1 that evolves further, allowing Silcoon to stand up to a weak hit as well as being searchable by Level Ball. Fire Weakness is bad against Ho-Oh; no Resistance is unfortunate but expected; and a Retreat Cost of 3 is huge, so be sure to use Switch to move Silcoon from the Active spot.


This Cocoon Pokemon has two attacks. Harden prevents your opponent's attack damage if the attack does 60 damage or less for a single Colorless Energy, which works as a decent stall tactic in Limited, but won't go very far in Modified, where many attacks do more than 60 damage, and will likely get through this attack's effect. Bug Bite is Silcoon's form of offense, dealing a vanilla 40 damage for a Grass and two Colorless. This attack is somewhat unimpressive, as 40 damage for three Energy is quite underwhelming. Unsurprisingly, you'll likely have more success with this attack in Limited than you would in Modified.


Modified: 1.25/5 Silcoon's stats and attacks are all unimpressive, so you'll likely want to steer clear. If for some reason you're running Beautifly in your Modified deck, Silcoon is a necessary evil, but otherwise, there are much better options.


Limited: 2.75/5 Silcoon is slightly more useful in Limited than it is in Modified, but not by much. 80 HP isn't all that much, but Harden will easily stave off most of your opponent's attacks, buying you time to set up other attackers. Bug Bite is still unimpressive here, but can deal solid damage in a pinch. Overall, Silcoon is an average Pokemon to use in Modified, and should probably only be used if you're running Beautifly or are in need of a staller.

Jebulous Maryland Player


Silcoon is a Stage 1 Grass Pokemon with 80 HP. It has a weakness to Fire and a retreat cost of 3. It is searchable by both Level and Heavy Ball.

'Harden' costs 1 Colorless energy prevents damage from attacks that do
60 or less. I'm reluctant to complain, because it could be a lot worse. Usually I see attacks that reduce damage by 20-30. This is better than that (because the reduction rarely matters; if damage is low, then it survives, if damage is high, it doesn't). What would make it better, in my opinion, is if it was reducing damage by 60.
That way it could survive those 90-120 attacks.

'Bug Bite’ costs 1 Grass and 2 Colorless energy and does 40 damage.
This attack is just filler in my opinion. I would be using 'Harden' to protect myself while trying to get this thing to evolve. But I can see why it has an attack, in case you a up against an opponent that does 70+ damage and you can't evolve/retreat. Sort of a last line of defense (which is actually an attack).

This is an okay card; better than what I expected from it. Though it is the middle of the evolution line, so Rare Candy will hop over this guy. I don't see this being too competitive, though in Limited it could be a nuisance.

I would like to know if people have tested this with Ho-oh EX. Right now I haven't seen any decks with the two, so there must be a reason for it.

Modified: 2/5
Limited: 3.5/5
Combo's With: ...

Questions, comments, concerns: jebulousthemighty@yahoo.com

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