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					Pojo's Pokémon Card of the Day 
					
					
                        
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							Silcoon #7 
							 Dragons Exalted 
							
							Date Reviewed: 
							Sept. 10, 2012 
                            
							
							Ratings
                            & Reviews Summary 
							 
							Modified: 1.58 
							Limited: 2.75 
							
							Ratings are based
                            on a 1 to 5 scale.  
                            1 being the worst.   
							3 ... average.   
							5 is the highest rating. 
							
							
							Back to the main COTD 
							Page 
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                            Combos With: See Below 
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          Baby Mario 
			2010 UK 
			National 
			Seniors 
			Champion | 
              
						 
						
						
						Silcoon 
						(Dragons Exalted) 
						
						 
						 
						
						
						Every so often on CotD we 
						have to review a card because . . . 
						ummm . . . well we just
						do ok?
						Silcoon is one of those 
						cards. 
						
						 
						 
						
						
						It’s an evolving Stage 1 in the 
						Beautifly line. 80 HP (ok for what it is, I 
						guess), Weakness to Fire (like it matters), and Retreat 
						cost of three (Heavy Ball searchable, to look on the 
						bright side). Like most evolving Stage 1’s we can’t 
						really expect anything from it. (They can’t all be
						Gabites and
						Eelektriks, can they?). All 
						we ask is that they hang around long enough to evolve on 
						those occasions where we don’t just skip them altogether 
						with Rare Candy. And to be fair, 
						Silcoon 
						tries to do this, it really does. For one Colourless 
						Energy, Harden will prevent any damage done to
						Silcoon . . . as long as 
						that damage is 60 or less. 
						
						 
						 
						
						
						Wait, what? 
						
						 
						 
						
						
						Yeah, I had to read that again too. 
						Silcoon won’t stop the opponent from knocking him 
						out in one hit, but he won’t let them put a few damage 
						counters on him. I suppose that would mean you get an 
						undamaged Beautifly out of 
						the deal but . . . really? Most decks are not going to 
						have a hard time doing 70+ damage, 
						making Harden pretty much a waste of an attack a lot of 
						the time. Could be worse though, I mean it’s better than 
						using Bug Bite: [G][C][C] for 
						40 points of effect-free damage. That’s unacceptable. 
						
						 
						 
						
						
						It looks like the card designers have tried to come up 
						with a way for Silcoon to be 
						a useful Stage 1, but more often than not, it just isn’t 
						going to work and you would still much prefer just to 
						Rare Candy into Beautifly. 
						Is that something you would be likely to do in a 
						tournament though? Tune in tomorrow to find out! 
						
						 
						 
						
						
						Rating 
						
						 
						 
						
						
						Modified: 1.5 (bless him for trying) 
						
						
						Limited: 2 (I guess he could stall quite effectively . . 
						. if your opponent is dead drawing) 
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              | 
          virusyosh | 
              
						 Happy midweek, Pojo readers! Today 
						we're reviewing a Stage 1 that originally debuted in 
						Ruby/Sapphire. Today's Card of the Day is Silcoon from 
						Dragons Exalted. 
						  
						Silcoon is a Stage 1 Grass Pokemon. 
						Grass Pokemon are virtually non-existent in Modified, 
						with only Virizion NVI rarely seeing play; of course, 
						this also means that if a Grass-type is powerful enough, 
						there may be a niche in the metagame. 80 HP is average 
						for a Stage 1 that evolves further, allowing Silcoon to 
						stand up to a weak hit as well as being searchable by 
						Level Ball. Fire Weakness is bad against Ho-Oh; no 
						Resistance is unfortunate but expected; and a Retreat 
						Cost of 3 is huge, so be sure to use Switch to move 
						Silcoon from the Active spot. 
						  
						This Cocoon Pokemon has two 
						attacks. Harden prevents your opponent's attack damage 
						if the attack does 60 damage or less for a single 
						Colorless Energy, which works as a decent stall tactic 
						in Limited, but won't go very far in Modified, where 
						many attacks do more than 60 damage, and will likely get 
						through this attack's effect. Bug Bite is Silcoon's form 
						of offense, dealing a vanilla 40 damage for a Grass and 
						two Colorless. This attack is somewhat unimpressive, as 
						40 damage for three Energy is quite underwhelming. 
						Unsurprisingly, you'll likely have more success with 
						this attack in Limited than you would in Modified. 
						  
						Modified: 1.25/5 Silcoon's stats 
						and attacks are all unimpressive, so you'll likely want 
						to steer clear. If for some reason you're running 
						Beautifly in your Modified deck, Silcoon is a necessary 
						evil, but otherwise, there are much better options. 
						  
						Limited: 2.75/5 Silcoon is slightly 
						more useful in Limited than it is in Modified, but not 
						by much. 80 HP isn't all that much, but Harden will 
						easily stave off most of your opponent's attacks, buying 
						you time to set up other attackers. Bug Bite is still 
						unimpressive here, but can deal solid damage in a pinch. 
						Overall, Silcoon is an average Pokemon to use in 
						Modified, and should probably only be used if you're 
						running Beautifly or are in need of a staller. 
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              | 
          Jebulous Maryland Player | 
              
						 Silcoon  
						Silcoon is a Stage 1 Grass Pokemon with 80 HP. It has 
						a weakness to Fire and a retreat cost of 3. It is 
						searchable by both Level and Heavy Ball.  
						'Harden' costs 1 Colorless energy prevents damage 
						from attacks that do 
						60 or less. I'm reluctant to complain, because it could 
						be a lot worse. Usually I see attacks that reduce damage 
						by 20-30. This is better than that (because the 
						reduction rarely matters; if damage is low, then it 
						survives, if damage is high, it doesn't). What would 
						make it better, in my opinion, is if it was reducing 
						damage by 60. 
						That way it could survive those 90-120 attacks.  
						'Bug Bite’ costs 1 Grass and 2 Colorless energy and 
						does 40 damage. 
						This attack is just filler in my opinion. I would be 
						using 'Harden' to protect myself while trying to get 
						this thing to evolve. But I can see why it has an 
						attack, in case you a up against an opponent that does 
						70+ damage and you can't evolve/retreat. Sort of a last 
						line of defense (which is actually an attack).  
						This is an okay card; better than what I expected 
						from it. Though it is the middle of the evolution line, 
						so Rare Candy will hop over this guy. I don't see this 
						being too competitive, though in Limited it could be a 
						nuisance.  
						I would like to know if people have tested this with 
						Ho-oh EX. Right now I haven't seen any decks with the 
						two, so there must be a reason for it.  
						Modified: 2/5 
						Limited: 3.5/5 
						Combo's With: ...  
						Questions, comments, concerns:
						
						jebulousthemighty@yahoo.com  
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