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Yu Yu Hakusho
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Pojo's Pokémon Card of the Day


Alomomola #37

Dragons Exalted

Date Reviewed: Oct. 26, 2012

Ratings & Reviews Summary

Modified: 1.25
Limited: 2.13

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National

Alomomola (Dragons Exalted)

Alomomola is one of those rare Pokémon that is actually a lot less weird than the real life creature that it’s based on. The Ocean Sunfish (or mola mola) is the size of a van and weighs in at an average of 2,200 lbs (thanks, Wikipedia). The 3’11”, 70lb Alomomola is tiny by comparison. Can it make a big impact in the TCG though? (Please excuse that cheesy link).

What we have here is an unevolving Water Type Basic with a low-ish 90 HP (the real Ocean Sunfish would probably have Wailord-style HP levels). It’s weak to Lightning and has the inconvenient retreat cost of two (don’t want to pay it, can’t search with Heavy Ball). So far, so meh.

Alomomola’s first attack, Mysterious Beam, costs one Water and one Energy of any Colour. For that you get a fairly poor return of 30 damage. You do get a coin flip to discard an Energy from the Defending Pokémon though, which can be quite disruptive to the opponent. However, most decks will be able to shrug off the minor inconvenience as it is coupled with such a low level of damage, especially if they have Energy acceleration, as a lot of decks do these days (Dark Patch, Eelektrik). Double Slap adds another Colourless Energy to the cost and has the potential to do more damage. And yes, when I say ‘potential’, I do mean that the attack is flippy: you get to flip two coins and do 50 damage for each heads. Regular readers will know how much I dislike this kind of attack. Variable damage means that you cannot plan a strategy for taking Prizes and you could even end up wasting an entire attack turn. That kind of thing is a disaster in competitive play and costs games. With Alomomola, even if you do get lucky, doing a vanilla 100 damage for three Energy isn’t anything spectacular in this format anyway.

Even though playing Alomomola would give you the chance to entertain your opponent with fascinating facts about the Ocean Sunfish (its Chinese name means ‘toppled car fish’), I’m afraid the card doesn’t really justify that.


Modified: 1.5 (it has a shorter spinal column, relative to its size, than any other fish)

Limited: 2.25 (sealions attack them for fun)

Jebulous Maryland Player

Alomomola is a Basic Water Pokemon with 90 HP.  It is weak to Lightning and has a retreat cost of 2.  It is searchable by Level ball and is also a palindrome.
'Mysterious Beam' costs 1 Water and 1 Colorless Energy.  It does 30 damage and if you flip heads, you can discard an energy off the Defending Pokemon.  The damage output isn't that bad, though for 2 energy I would hope for a little more damage.
'Double Slap' costs 1 Water and 2 Colorless Energy.  You flip 2 coins and it does 50 time the number of heads.  So most of the time you'll do 50.
Right away I can tell I'll never play this card.  I hate the coin flips, so that's pretty much it.  As for everyone else using it, why would you use this instead of an EX that will have stronger attacks for the same costs?  The most playable basics (HP around 90 and not
EX) will let you attack with 1 energy.  Sableye and Stunfisk come to mind.  Terrakion and Zekrom/Reshiram/Kyurem don't really count since their attacks are ridiculous compared to high HP Pokemon (not breaking 100).  Plus, how can 'Mysterious Beam' compare to an 'Outrage' or 'Retaliate'?
If you want to be playable and be a non-evolving Pokemon, you will need to have good attacks (or abilities).
Modified: 1/5
Limited: 2/5
Combos With:  ...
Questions, comments, concerns: jebulousthemighty@yahoo.com

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