Blaziken 
										(Dark Explorers)
										 
										Let’s be clear 
										about this from the start – I
										
										like this card. I like its stats, I 
										like its attacks, and I
										
										love the typically awesome artwork 
										by TOKIYA. However, by the end of this 
										review I will end up giving a rating 
										that will make it seem as though I think 
										this card is pretty mediocre at best. So 
										let’s see how I ended up doing that.
										 
										
										Blaziken is 
										a Fire Type Stage 2 Pokémon with a solid 
										(but not exceptional) 140 HP, which 
										should keep it out of the
										unboosted 
										OHKO range of most playable attacking 
										Pokémon (Zekrom-EX 
										perhaps being the exception). Fire 
										Typing is kind of neutral right now: you 
										won’t often get to hit for Weakness as 
										Metal and Grass Pokémon are rarely 
										played, but on the other hand there is 
										very little Water in the
										metagame 
										right now to threaten
										Blaziken. 
										The Retreat cost of two is a bit of a 
										disappointment as it is neither low 
										enough to be painless nor high enough to 
										make Blaziken 
										searchable with Heavy Ball, but it 
										doesn’t really affect the playability of 
										the card too much.
										 
										No Abilities here 
										so Blaziken 
										is meant for straight-up attacking . . . 
										and it’s actually pretty good at it. 
										Blaze Kick is reasonably priced at one 
										fire and one Colourless Energy and even 
										though the base damage of 40 is a bit 
										low, you do get a coin flip for some 
										extras. Even better, it is a win-win 
										coin flip: get heads and Blaze Kick does 
										30 more damage, get tails and the 
										Defending Pokémon is 
										Burned. You’re either hitting 
										decent damage, or causing your opponent 
										some disruption with a potentially nasty 
										Status Effect . . . it’s not a 
										devastating attack by any means, but as 
										something to use when you don’t have the 
										Energy for anything bigger, or when 40 
										damage is enough, it’s more than fine.
										 
										Add another Fire 
										Energy to the cost and you get to use 
										Flamethrower. The 
										downside? You have to discard
										one Energy to 
										use it. The upside? 
										It hits for a big 130 damage. A few 
										months ago, 130 was a real magic number 
										in the TCG: it was what you needed to 
										OHKO the Unova 
										Dragons, plus almost any Stage 1 or 
										Stage 2 Pokémon. With the release of the 
										170+ HP EX Pokémon, that has changed 
										somewhat, but Flamethrower is still a 
										very powerful attack. Combined with
										Blaziken’s 
										decent HP, you should at least be 
										trading two-hit KOs, even with the 
										EX-Pokémon, and that’s a good thing, 
										right? After all, 
										Blaziken gives up only one Prize 
										when it gets knocked out.
										 
										But there are two 
										problems . . . and this is where we get 
										to the heart of the issue regarding
										Blaziken’s 
										playability. First off, it’s a Stage 2 
										that needs three 
										Energy for its big attack. This 
										makes it relatively slow and difficult 
										to swarm against Pokémon-EX. Sure, you 
										can trade KOs, but what then? Will you 
										always be able to set up
										
										another 
										Blaziken ready to use 
										Flamethrower in time? I seriously doubt 
										it. Yes, the deck does have Fire Energy 
										acceleration available through
										Typhlosion 
										Prime or Ability 
										Emboar BLW, but that means adding 
										another Stage 2 to the deck, with the 
										resulting loss of speed and consistency. 
										The second problem can be expressed with 
										one word: Reshiram.
										 
										Yep, I’m sure 
										everyone has notice the similarities 
										between the two Pokémon.
										Blaziken may 
										have a very slight edge in terms of HP 
										and damage output, but essentially,
										Reshiram 
										does the same thing as
										Blaziken, 
										except that it’s a Basic which means 
										it’s quicker, takes a lot less resources 
										to get into play, and has access to a 
										lot of support cards. The sad fact is 
										that if you ever decide to build a
										Blaziken 
										deck (for competitive purposes), you 
										could stop at any time, switch the
										Blaziken for
										Reshiram, 
										and have a faster deck with more or less 
										the same attack power and at least six 
										empty slots that you could use for 
										consistency cards and/or techs.
										 
										
										
										Blaziken? 
										Yeah, he’s a good Pokémon, but you know 
										what? There’s something even better 
										that’s a lot less hassle. Unfortunately, 
										that means there is little or no reason 
										to play him other than for fun.
										 
										Rating
										 
										Modified: 2.75 
										(even the good Stage 2s are outclassed 
										by Basics these days)
										Limited: 3.75 (Rare 
										Candy is in the set, so setting up this 
										Stage 2 is achievable. He’ll do very 
										well here too)