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Pojo's Pokémon Card of the Day


Renuiclus #52

Noble Victories

Date Reviewed: Jan. 25, 2012

Ratings & Reviews Summary

Modified: 1.25
Limited: 2.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

Reuniclus 52/101 (Noble Victories)

Today’s card is the first of two from Noble Victories that feature Reuniclus, the cute but weird Pokémon who made tanking/Trainer-Locking a tournament-viable strategy. That was the Black and White version though, which means that any new Reuniclus has a lot to live up to.

This Reuniclus is a Stage 2 Pokémon with a puny 90 HP. Never understood that, because in the video games Reuniclus is pretty bulky with excellent defences, but in the TCG it faints as soon as Reshiram or Zekrom so much as look at it. The Psychic Weakness is more or less a non-issue when HP is this low, while the Retreat cost of two doesn’t do anything to make this card any more endearing (artwork aside).

With no Abilities that can be used from the Bench and that pitiful HP, there would be no point whatsoever in giving Reuniclus expensive attacks, and to be fair, they didn’t. The first, Future Sight costs just one Energy of any Colour and lets you look at and rearrange the top five cards of your deck. We’ve seen this attack a few times before (Celebi TM, Cresselia MD), and it’s sort of useful on a Basic Pokémon as something to do on the first turn or two. On a Stage 2 though? Forget it. Do you really want to put all the effort into setting up a Reuniclus just for that? Especially when all your opponent has to do is play Judge or N on their turn to cancel out any marginal benefit you gained from using it.

So, that leaves us with Net Force. It costs a single Psychic Energy and does 40 damage for each Reuniclus that you have in play. Now I know what you’re thinking . . . that could add up to 160 damage for one Energy . . . and that would indeed be absolutely brilliant. Unfortunately it’s just not practical. Getting multiple Reuniclus into play is hard enough in the first place: it’s a Stage 2 with an incredibly weak 30 HP Basic. Keeping them in play when they have just 90 HP is even harder. Setting up a constant swarm of Reuniclus with the new Rare Candy rules and lack of Broken Time-Space is impossible: you will have to endure at least a turn with Solosis on your Bench, where he can be easily Catchered up and KO’d or simply eliminated easily by spread damage (Kyurem) or damage counter placement (Chandelure).

Reuniclus is the kind of card that some players get excited about without thinking it through. Yes, in theory it can do a ton of cheap damage, but it’s no Jumpluff HGSS or Beedrill GE. Those Pokémon were better, and they succeeded in a format where they had far more support (BTS, Claydol, Uxie, old Candy rule).

Sorry, but low HP Stage 2 swarm decks are just not viable right now. If that’s what you want, you will have to wait a set or two for the new Empoleon . . . and I’m not even sure that can cut it.


Modified: 1.5 (please don’t be tempted)

Limited: 2 (you’re unlikely to pull enough Reuniclus to make it worthwhile)


Happy midweek, Pojo readers! Today we're reviewing yet another Psychic-type from Noble Victories. Today's Card of the Day is Reuniclus #52.
Reuniclus is a Stage 2 Psychic Pokemon. Mewtwo will be the most commonly-seen Psychic-type once Next Destinies comes out, but for now, all you really see are the rare Mew Prime, Gothitelle, or Reuniclus BW. 90 HP is terrible for a Stage 2, as Reuniclus won't be able to withstand multiple hits from top threats, and even can fall to two middling ones. Psychic Weakness will be an issue against the other Psychics I mentioned above, no Resistance is no Resistance, and a Retreat Cost of 2 is payable, but rather unfortunate for a Pokemon with such a low HP score.
Reuniclus has two attacks. Future Sight allows you to look at the top 5 cards of your deck and put them back in any order for a single Colorless Energy. This attack isn't terrible for the cost, and the effect could be useful in Limited...if it were on a Basic. As it stands, such an attack is wasted on a Stage 2, as the drawbacks of getting Reuniclus out and using the attack slot outweigh the benefits of seeing your next five cards. Additionally, seeing your next five cards in Modified won't matter, as you'll likely play a hand refresh Supporter or a search card anyway, which will simply disrupt the order anyway. Again, it could be useful in Limited, but even there, you should probably be attacking for damage with a Stage 2.
The second attack, Net Force, deals 40 damage times the number of Reuniclus you have in play for a single Psychic Energy. Theoretically, this attack can do 160 damage for a single Energy, which is fantastic. However, the odds of this happening are very low, considering it requires four Stage 2s with very low HP in play. Most of the time you'll be lucky to do 40-80 damage, which is only really acceptable in Limited. In Modified, you'd be better off using something else.
Modified: 1/5 Reuniclus isn't very useful in Modified, as Future Sight is a waste of an attack and Net Force isn't strong enough. Low HP and a bad Weakness don't help Reuniclus' case, either.
Limited: 2.5/5 Reuniclus can be decent in Limited, but it still isn't terribly strong. 90 HP is once again a major problem for the cell in this format, but the attacks work slightly better here. Future Sight is actually usable given the relative lack of search and draw power, and Net Force will at worst land 40 for a single Psychic, which is pretty good. Just don't expect it to live very long, and you may be pleasantly surprised.

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