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Pojo's Pokémon Card of the Day


Stunfisk #68

Noble Victories

Date Reviewed: Jan. 20, 2012

Ratings & Reviews Summary

Modified: 2.00
Limited: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

Stunfisk 68/101 (Noble Victories)

Our last card for this week is Stunfisk – the derpy Pokémon. Just look at his face and you’ll know why.

Stunfisk is an unevolving Basic Pokémon with a decent 90 HP (actually, that used to be very good until we saw the Unova Legendaries). The Weakness to Water isn’t too bad as only Kyurem really gets major play and that tends to spread damage rather than go for OHKOs, meanwhile, Stunfisk has an apparently useful Lightning Resistance. I say ‘apparently’ because it won’t make any difference against Zekrom, though it does in fact mean that Magnezone Prime will need to Lost Zone another Energy to get a OHKO.

One of the unusual things about Stunfisk (apart from his appearance) is that he uses off-Type Energy for his attacks: he’s a Fighting Pokémon that needs Lightning to attack. His first effort, Trickle, costs [L][C] and allows you to flip two coins, doing 30 damage for each heads. Usual comments apply here: if you get lucky (with or without Fliptini), it’s not bad value; anything else and it’s either mediocre or a complete waste of time. Stunfisk’s second attack, Thundershock, adds another Lightning Energy to the cost and for that it gives you a poor value 50 damage and a flip for Paralysis (again, Fliptini can be this card’s good friend).

On the face of it, Stunfisk looks to be somewhere between bad and mediocre. However, because of his weird Typing/Energy needs, it’s just possible that he could see some play as a niche tech in Lightning decks that want a Fighting Pokémon to counter other Lightning decks, but don’t want to mess up their Energy lines with Rainbow or Fighting. As most Lightning decks play some kind of acceleration (Pachirisu/Shaymin or Eelektrik), the attack costs needn’t be too much of an issue either.

Even so, I can’t really find it in my heart to recommend Stunfisk as a tech in Magnezone or Zekrom decks. Honestly, I would rather tech in Fighting/Rainbow and play Terrakion NV for the higher (and more reliable) damage output. If only those attacks were just a bit more powerful . . .


Modified: 2.25 (not quite as derpy as it looks)

Limited: 3.5 (high HP Basics are a solid play, and if you pull Fliptini, it could be a decent attacker)

virusyosh Happy Friday, Pojo readers! Today we're ending our COTD week by reviewing a strange new Pokemon from Noble Victories that represents both of its in-game types quite well. Today's Card of the Day is Stunfisk #68.
Stunfisk is a Basic Fighting Pokemon. Fighting-types aren't very common outside of Terrakion and the uncommon Donphan Prime, but they could be usable due to the heavy presences of Magnezone Prime and Zekrom. 90 HP is above average for a Basic, and although it can't compare very well to the monstrous 130 HP of the Dragon trio, Stunfisk should still be able to take at least one weaker hit before going down. Water Weakness is a problem against Kyurem; Lightning Resistance is excellent against the aforementioned Magnezone and Zekrom; and a Retreat Cost of 1 is fairly good.
Stunfisk has two attacks, and both of them have slight quirks: they require Lightning Energy! Trickle is your standard flip attack, allowing you to flip two coins and deal 30 damage times the number of heads for a Lightning and a Colorless. Trickle isn't going to impress anyone in Modified, as flip attacks are generally seen as unreliable. Of course, you could always pair it with Victory Star Victini, but there are generally better options, like Vanilluxe NV or Unfezant BW. Thundershock is Stunfisk's second attack, dealing 50 damage and paralyzing on a coin flip for two Lightning and a Colorless. 50 damage for three Energy is rather pathetic in today's metagame, and while Paralysis is very good, that alone won't justify using Stunfisk in a deck outside of Limited.
Modified: 1.75/5 Stunfisk is rather creative, if nothing else. As a Fighting-type with Lightning Energy requirements, it perfectly captures the flavor of the Trap Pokemon's Ground/Electric typing. In the card game, however, Stunfisk's lackluster attacks won't be impressing anyone in Modified, where Zekrom can do 120 damage for the same LLC cost as Thundershock. I guess there is a slight chance that Stunfisk could see play as a Fighting-type tech in a Lightning deck, but that seems highly unlikely.
Limited: 3/5 Stunfisk is an interesting and decent Pokemon in Limited, having good top and bottom stats balanced out by average attacks. While Trickle is a standard flip attack, it's far from unusable and has decent Energy requirements. Additionally, Thundershock provides solid damage along with the chance for Paralysis, which is always useful. Overall, Stunfisk can work very well as a Fighting-type in a Lightning deck, or in a Limited deck that needs more Basics splashing Lightning.

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