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Pojo's Pokémon Card of the Day


Muk #53

Next Destinies

Date Reviewed: May 2, 2012

Ratings & Reviews Summary

Modified: 1.50
Limited: 2.90

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National

Muk (Next Destinies)

Today we look at a Pokémon based around a big pile of toxic goo. I’m sure there’s some kind of environmental message in that. In the distant past there have been some excellent Muk cards (Fossil Muk, Dark Muk) and even more recently they have tended to be right on the borderline of playability (Muk SW, Muk UD), so it would be nice if this new one could continue that tradition.

This Muk is, as you would expect, a Stage 1 Pokémon. The 110 HP seems ok, but is unlikely to be able to help it survive for very long against the kind of attacks that are becoming standard in this format. Psychic Weakness is of course horrible as long as Mewtwo-EX is still being played (and it will be), as is the Retreat cost of four.

Muk’s first attack, Gentle Wrap, costs one Psychic and one Colourless Energy and does 20 damage, and had the effect of preventing the Defending Pokémon from Retreating next turn. Although this can be somewhat disruptive (especially when used with Pokémon Catcher to drag out a non-attacker like Eelektrik), it’s also less useful that just . . . taking the KO with a more effective attacker.

For a massive hike in cost to [P][C][C][C], Muk’s second attack, Toxic Secretion, offers 60 damage and double Poison (two damage counters instead of one between turns). You can see where they were going with this card: trap a Pokémon, then hit it for massive Poison damage, but the execution is a long way short of competitive, thanks to the low damage output and relatively high cost of the attacks. This card is even inferior to the Undaunted version of Muk, which offered more effects and potentially higher damage for less cost. Even that didn’t see play except as a See Off tech in Mew Prime decks.

This Muk is typically on-theme with its Retreat lock and Status Conditions, but not really a competitive card.


Modified: 1.5 (overpriced attacks doom it to the binder)

Limited: 2.5 (it’s ok if it can survive long enough to Poison, but you can do better)


Happy midweek, Pojo readers! Today we're reviewing a Psychic-type that was originally from Generation I that has classically had some good cards. Today's Card of the Day is Muk from Next Destinies.
Muk is a Stage 1 Psychic Pokemon. With Mewtwo-EX dominating the Psychic scene, a Psychic-type needs to do something incredibly special in order to see play over the powerful genetic cat. 110 HP is above average for a Stage 1, but still sadly falls shorts to many of the metagame's top hitters. Psychic Weakness is bad against Mewtwo, no Resistance is to be expected, and a Retreat Cost of 4 is terrible, so make sure to use Switch to move Muk from the Active Position.
Muk has two attacks. Gentle Wrap deals 20 damage and prevents the opponent from retreating for a Psychic and a Colorless. This attack is decent in Limited as a stalling move (especially when used in combination with the second attack), but doesn't do nearly enough damage to be viable in Modified. The second attack, Toxic Secretion, does 60 damage and provides a "Toxic" effect (Poison that places two damage counters instead of one) for a Psychic and three Colorless. 60 damage for 4 Energy is expensive in any format, although Double Colorless Energy can help with this somewhat. That being said, Toxic Secretion doesn't do nearly enough damage to be of real use in Modified, but can be good in Limited if you manage to power it up. After powering it up, you can combine it with Gentle Wrap to slowly KO the Defending Pokemon due to Poison damage, however, you're probably better off just using Toxic Secretion over and over again in most cases.
Modified: 1.5/5 Muk has a decent HP stat, and that's about it. Horrible Weakness, huge Retreat Cost, and overpriced attacks will keep this Poison-type away from the Modified format.
Limited: 3.25/5 Muk is decent in Limited due to its high HP and useful attacks, even though they are slow to power up. Gentle Wrap can be a good source of disruption while you wait for Toxic Secretion's huge cost, but since the latter has very nice Colorless Energy requirements, it shouldn't be too hard to power up as long as you keep Muk from being Knocked Out. That being said, Toxic Secretion still does less damage in this format than one would like, although the Poison effect is very, very nice here.

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